Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2020.3
2020.3.4f1
2021.1
2021.2
Issue ID
1330968
Regression
No
Articulation body doesn't work when it is the last one in the chain AND when collider volume is small
Reproduction steps:
1. Open user attached Project
2. Press Play
3. Select Articulated Hand in the Hierarchy
4. Increase the value of Element 3 of the Target list
Expected result: The finger moves
Actual result: The finger doesn't move
Reproducible with: 2020.3.12f1, 2021.1.11f1, 2021.2.0a20
Could not test with: 2019.4 (Compiler error)
Notes:
Increasing the Radius and Height of Capsule collider of Element 2 in the Bodies list, resolves the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a8
Resolution Note (fix version 2021.1):
Fixed in 2021.1.28f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.22f1