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Missing package.json on already installed local-tarball is causing error...
If, for some reason, the package.json file is removed for a local tarball package in the project cache (Library\PackageCache), the p... Read more
Packman My Assets icons are not updated upon downloading the assets
Steps to reproduce:1. Open any project2. Open Package Manager (Window -> Package Manager)3. In the "Packages:" dropdown select "P... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce:1. Create an empty project, then close it2. Download and extract the attached "somePackage.unitypackage" into the... Read more
Importing a project from the asset Store doesn't import packages, even i...
When importing a full project from the Asset store, that has a manifest.json, the new packages are no longer brought into your proje... Read more
AssetDatabase observes Package files when the Package has been removed u...
How to reproduce:1. Open the attached project2. Go to MyMenu/Do Stuff at the top of the Editor3. Observe the Console Expected result... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce:1. Create a new project2. Open Package Manager3. Click + button and select "Add package by name..." or "Add package... Read more
[Mac][Linux] "Could not create asset from <...> File could not be read" ...
Reproduction steps:1. Open new Unity Project2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Te... Read more
[Mac] Editor crashes when trying to add .tar package from Package Manager
Reproduction steps:1. Open new Unity Project2. In Package Manager window, select "Add package from tarball" Expected result: Editor ... Read more
In App Purchasing Package latest version is not available in the Package...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered