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[Feature Sets] Adaptive Performance is invisible in the Mobile Feature set
Repro steps:- start a new project with 2021.2.0a20- open package Manager -> Unity Registry- select the Mobile Feature Set- notice... Read more
Upgrading projects automatically enables com.unity.modules.nvidia package
Steps to reproduce:1. Open attached "empty-project.zip" Unity project2. Check imported modules in Window -> Package Manager Expec... Read more
"You seem to be offline" error prevents downloads through Package Manager
Reproduction steps:1. Open a new or an existing project2. Open the Package Manager or the Asset Store3. Try to download a Package or... Read more
[PackageManager] Package is missing from "Mobile" Feature Included Packa...
How to reproduce:1. Open an empty project2. Selecting Window/Package Manager and Features/Mobile3. Expand the 3 Packages Included fi... Read more
While editing Package Manifest via Inspector, the package technical Name...
Steps to reproduce: Create a package Click Manage -> Edit Manifest Set the Package Name to "test" Apply the Changes Observe the C... Read more
Crash with UnityEditor.PackageManager.UI.Internal.UpmBaseOperation when ...
How to reproduce:1. Open the attached project2. Make sure that the "Unity Logging" package is enabled in the Package Manager3. Open ... Read more
Embedded packages are not shown as installed in the Package Manager
How to reproduce:1. Open the attached "PackmanBug.zip" project2. Open the Package Manager (Window -> Package Manager)3. Select "I... Read more
Package Manager "In Project" Packages take a while to load initially eve...
Reproduction steps:1. Create and open a project2. Open the Package Manager window (Window > Package Manager) Expected result: The... Read more
"Insecure connection is not allowed" error is shown when "View documenta...
Steps to reproduce:1. Create a new project2. Open Window>Package Manager3. Select Timeline package4. Press the "View documentatio... Read more
File gets corrupted when importing "testing.unitypackage"
How to reproduce:1. Create a new project2. Import the user's attached package "testing.unitypackage" (Assets>Import Package>Cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS