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[Packman] On shrinking package manager horizontally and vertically, inst...
On shrinking package manager horizontally and vertically, install and remove options are not available. Refer the attached screensho... Read more
[PacMan] Errors regarding TextMeshPro, Analytics and Advertisement packa...
Errors regarding TextMeshPro, Analytics and Advertisement packages thrown in the console on importing packages from package manager ... Read more
Unity packages are unnecessarily recompiled when any assembly definition...
Steps to reproduce:1. Download and open the attached project2. Create or delete an Assembly Definition Expected result: only Assembl... Read more
"Invalid Signature" pop-up incorrectly wraps the text when using the Lig...
How to reproduce:1. Create a new Unity project2. In the Package Manager, click "+" button -> Install package from tarball -> "... Read more
Unity allocates all system's RAM and freezes when opening an empty proje...
Reproduction steps:1. Try opening the attached project2. Inspect Unity's memory usage in task manager Expected result: Project opens... Read more
Absolute paths in the manifest.json are being set for external packages ...
How to reproduce:1. Create and open a new Unity project2. Download the attached "External.tgz" package3. In the created project's Pr... Read more
Unity terminates with error code 0 when an exception occurs while import...
Steps to reproduce:1. Create an empty project, then close it2. Download and extract the attached "somePackage.unitypackage" into the... Read more
Window names for package properties is not user-friendly when opened fro...
Users can check properties of all the packages in package manager by opening an information window from Assets > Properties. The ... Read more
[ironSource SDK] A unitypackage asset is imported after closing plugin's...
How to reproduce:1. Open the user's attached project "IronSourceImportBug.zip"2. Navigate to Assets > IronSource > Editor in t... Read more
[Package Manager] PackMan UI not updating after removing Custom NUnit pa...
Packman UI not updating after removing Custom NUnit package due to which unable to reinstall the package. Steps to reproduce:1. Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS