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[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...
How to reproduce : 1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project 2. Ma... Read more
Reading RWTexture2D in a Compute Shader produces different results when ...
How to reproduce: 1. Open the attached project named "ComputeShaderTest.zip" 2. Open the SampleScene 3. Enter Play Mode 4. Open the ... Read more
[iOS] [GLES 2] RectMask2D not working correctly
Reproduction steps: 1. Open project in "RectMaskBug.zip" 2. Build for iOS and Deploy the application to an iOS device using Xcode 3.... Read more
Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR: https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performanc... Read more
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...
How to reproduce: 1. Open the user's attached "HelloWorldWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build S... Read more
[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...
When OpenGLCore Graphics API set then Set any Layout and on applying 'Reset All Layouts' resulting macOS get crashed. Refer attached... Read more
Wireframe is not the same size as the GameObject which is using Shader w...
How to reproduce: 1. Open the user's attached "WireframeVertexShaderBug" project 2. Open the Scene "SampleScene" 3. Change the Shadi... Read more
Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...
Reproduction steps: 1. Open project "ShaderBuildBugTest.zip" 2. Add Post-process layer to the Main Camera in SampleScene 3. Build on... Read more
Rendering results differ on Mac and Windows when both OS's are using Ope...
How to reproduce: 1. Open the attached project from "support1328737" on either Windows or Mac 2. Enter Play Mode 3. Observe differen... Read more
[macOS] With OpenGL, properties unset when contained in same instancing ...
Reproduction steps: 1. Open the attached user's project "1019086-Poker.zip" 2. Enter Play Mode and observe the poker chip count 3. R... Read more
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