Search Issue Tracker

0
votes
Fixed

[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...

OpenGL

-

Jul 06, 2020

-

Version/s: 2020.1, 2020.2

How to reproduce : 1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project 2. Ma... Read more

0
votes
By Design

Reading RWTexture2D in a Compute Shader produces different results when ...

OpenGL

-

Jul 02, 2021

-

Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project named "ComputeShaderTest.zip" 2. Open the SampleScene 3. Enter Play Mode 4. Open the ... Read more

0
votes
Fixed

[iOS] [GLES 2] RectMask2D not working correctly

OpenGL

-

Sep 11, 2020

-

Version/s: 2019.4, 2019.4.3f1

Reproduction steps: 1. Open project in "RectMaskBug.zip" 2. Build for iOS and Deploy the application to an iOS device using Xcode 3.... Read more

0
votes
Duplicate

Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...

OpenGL

-

Nov 24, 2020

-

Version/s: 2020.2

This was resolved through this PR: https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performanc... Read more

0
votes
Fixed

[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...

OpenGL

-

Dec 07, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "HelloWorldWebGL.zip" project 2. Open the "SampleScene" Scene 3. Go to File -> Build S... Read more

0
votes
Third Party Issue

[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...

OpenGL

-

Jan 22, 2021

-

Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a3

When OpenGLCore Graphics API set then Set any Layout and on applying 'Reset All Layouts' resulting macOS get crashed. Refer attached... Read more

0
votes
Won't Fix

Wireframe is not the same size as the GameObject which is using Shader w...

OpenGL

-

Jan 29, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "WireframeVertexShaderBug" project 2. Open the Scene "SampleScene" 3. Change the Shadi... Read more

0
votes
Fixed

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

-

Feb 01, 2021

-

Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open project "ShaderBuildBugTest.zip" 2. Add Post-process layer to the Main Camera in SampleScene 3. Build on... Read more

0
votes
Third Party Issue

Rendering results differ on Mac and Windows when both OS's are using Ope...

OpenGL

-

Apr 12, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project from "support1328737" on either Windows or Mac 2. Enter Play Mode 3. Observe differen... Read more

0
votes
Third Party Issue

[macOS] With OpenGL, properties unset when contained in same instancing ...

OpenGL

-

Apr 12, 2021

-

Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached user's project "1019086-Poker.zip" 2. Enter Play Mode and observe the poker chip count 3. R... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.