Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2018.4
2019.4.2f1
2020.2
Issue ID
1270401
Regression
No
"GfxFramebufferGLES: An active RenderTargetSetup has dangling pointers." is thrown when entering Play Mode in OpenGL
How to reproduce:
1. Open user-submitted project (HardwarePCFTest.zip)
2. Open the 's1' scene
3. Make sure the Editor is using OpenGL
4. Enter Play Mode
Expected result: no errors are thrown
Actual result: an error about a dangling pointer is thrown
Reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.3f1, 2020.2.0a21
Notes:
Tested on macOS, could not test on Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Importing a theme through the Inspector allows importing the same theme multiple times
- Editor window disappears when repositioned in a specific way in Editor
- Importing a theme through the Inspector allows circular import
- FocusNextInDirection not focusing when used on multiline TextFields
- Single click calls UI Element renaming with a delay when clicked on the UI Element name
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a9