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[OpenGL] Dialog popup "ActivateGraphicsContextGL" when selecting Colorpi...
Reproduction steps(GIF attached): 1. Open attached project. 2. Open "Test" scene. 3. Go to "Edit > Project Settings > Player" and se... Read more
[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...
Reproduction steps: 1. Open the attached project "ToonWaterShader-master.zip" 2. Make sure the Graphics APIs is set to OpenGLES3 3. ... Read more
[MacOS][OpenGL] Material.SetMatrixArray fails to pass the last element o...
How to reproduce: 1. Open the "ReproWithAddedButtons.zip" project 2. Open the "SetMatrixArrayBug" scene 3. Set OpenGL as the Editor'... Read more
[osx][opengl] Scene flickers for a bit after splash screen disappears if...
Steps to reproduce: 1. Create new project 2. Set graphics API to OpenGLCore 3. Build and run 4. Launch in fullscreen native resolut... Read more
[OpenGL][Windows x86] OpenGL Builds crash on Windows 7 32-bit with Intel...
Empty Windows x86 Builds with Auto Graphics API for Windows set to OpenGLES2 or OpenGLES3 crashes on Windows 7 32-bit computers with... Read more
OpenGLCore does not support scale in shaders when applied on Skinned Mes...
How to reproduce: 1. Open the attach project and "BrokenScaleMatrix" scene in it. 2. Compare two characters and notice downscaled c... Read more
[Windows][Plugin][Doc] Editor and Player freezes when closing after play...
Reproduction steps: 1. Open attached project(7/13/2016). 2. Play the "scene" scene. 3. Stop the scene. 4. Close the editor. 5. Edito... Read more
Making OpenglCore default graphics API crashes editor
Steps to reproduce: 1. Create a new Unity project 2. Make sure default graphics API isn't OpenGLCore 3. Open Player Settings 4. Chan... Read more
[PlayerSettings] OpenGL context (DEADDEADDEADDEAD) assertion appears aft...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Go to PlayerSettings (Edit -> Project Settings -> Player); 4. In the Inspe... Read more
Unity crashes when entering "-force-opengl" or "-force-glcore" in the Ad...
How to reproduce: 1. Add attached project "AdvancedProjectSettingsBug.zip" to the Unity Hub 2. Click three dots and select Advanced ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window