Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.4.0b21
Issue ID
804890
Regression
Yes
[OpenGL] Dialog popup "ActivateGraphicsContextGL" when selecting Colorpicker and refocusing Editor window
Reproduction steps(GIF attached):
1. Open attached project.
2. Open "Test" scene.
3. Go to "Edit > Project Settings > Player" and set graphics API to OpenGLCore.
4. Select "Earth" game object in the hierarchy.
5. Expand material properties.
6. Click the eyedropper from the material's Atmosphere Color property.
7. Refocus Editor window(ALT + TAB).
8. Editor crashes on:
--
0x000000014156885F (Unity) ActivateGraphicsContextGL
0x0000000141568A68 (Unity) ActivateGraphicsContext
0x00000001401D0AC5 (Unity) SetupGraphicsContextFromWindow
0x000000014157979E (Unity) WindowGLES::Reshape
0x00000001415637B7 (Unity) GfxDeviceWorker::RunCommand
0x0000000141564D2F (Unity) GfxDeviceWorker::Run
0x000000014155C8FD (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00000001405C8518 (Unity) Thread::RunThreadWrapper
0x00007FF81CE48102 (KERNEL32) BaseThreadInitThunk
0x00007FF81F4BC5B4 (ntdll) RtlUserThreadStart
--
Reproduced with:
* 5.4.0b21, 5.5.0a1
* Windows 10
Not reproducible with:
* 5.3.5p4
Related to 801975:
* Reproduced in the same way, but with DirectX instead of OpenGL.
* Console is flooded with "SUCCEEDED(hr)" errors instead of crash.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The build size is larger when Models have Animation Type set to Generic
- Error "ArgumentException: Both 'ok' and 'cancel' strings are null or empty" logged when User is trying to create circular dependencies in UI Builder Hierarchy
- "SupportsRandomWriteOnRenderTextureFormat()" shows "False" when executed on 2023.2 and 6000.0 streams
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
SeokyeongMin
Aug 04, 2016 02:59
Reproduced with 5.4.0f3