Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.5f1
Issue ID
812248
Regression
No
[Windows][Plugin][Doc] Editor and Player freezes when closing after playing with native rendering plugin
Reproduction steps:
1. Open attached project(7/13/2016).
2. Play the "scene" scene.
3. Stop the scene.
4. Close the editor.
5. Editor freezes.
Reproduced with: 5.3.0f4, 5.3.5p8, 5.4.0f1, 5.5.0a3
Notes:
* Plugin creates texture and passes it to unity. There the texture is handled with "Texture2D.CreateExternalTexture" and assigned. Additionally it uses callbacks within the plugin.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment