Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.3.5f1
Issue ID
812248
Regression
No
[Windows][Plugin][Doc] Editor and Player freezes when closing after playing with native rendering plugin
Reproduction steps:
1. Open attached project(7/13/2016).
2. Play the "scene" scene.
3. Stop the scene.
4. Close the editor.
5. Editor freezes.
Reproduced with: 5.3.0f4, 5.3.5p8, 5.4.0f1, 5.5.0a3
Notes:
* Plugin creates texture and passes it to unity. There the texture is handled with "Texture2D.CreateExternalTexture" and assigned. Additionally it uses callbacks within the plugin.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
Add comment