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1
votes
Won't Fix

[UNET] Local Player Authority(Client) removes Has Authority from the spa...

Networking

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Jun 13, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project3) In the Editor, press Play and create LA... Read more

0
votes
Won't Fix

[UNet] Buttons are not clickable when using world space canvas with UNet

Networking

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open project attached by the user2. Build and run it for desktop3. Open "loading" scene from Assets->Scenes in Ed... Read more

0
votes
Won't Fix

The second time the errors occurs in an Rpc method, the console is spamm...

Networking

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Jun 21, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (RpcErrorTest.zip)2. Open the "TestScene" scene3. Enter Play mode4. Press La... Read more

2
votes
Won't Fix

Object in the client snaps back to the last sync position after adding a...

Networking

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Jun 09, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (authority_bug_919473.zip)2. Build and run the project for standalone3. In t... Read more

0
votes
Won't Fix

[NetworkTransform] Character position is not synced when rigibody isKine...

Networking

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Jun 28, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open project2. Build and run Main scene, choose 'LAN Host'3. Play scene in editor, select 'LAN Client'4. Using WASD ... Read more

0
votes
Won't Fix

Clients cannot disconnect with hud keyboard shortcut (X) if input is reg...

Networking

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Jul 01, 2017

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Version/s: 5.6.2p1

Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Open a build instance4. Press LAN Host in the ... Read more

0
votes
Fixed

NetworkTransport.SendMulticast causes Unity to crash

Networking

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Aug 04, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open attached project2. Open the "Example" scene3. Build & Run the project4. Enter Play mode and select "Lan... Read more

0
votes
By Design

NetworkTransport.GetRemoteDelayTimeMS returns 0 via Server to Client mes...

Networking

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Aug 12, 2017

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Version/s: 5.6.2f1

How to reproduce:1. Open the attached project2. Simulate network latency (tested with Clumsy)2. Build & Run the project3. In the... Read more

4
votes
Not Reproducible

Network Discovery always fails if Unity started with no Network Connection

Networking

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Sep 06, 2017

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Version/s: 5.6.3p1

To reproduce: 1. Download project "NetworkDiscoveryBug.zip", disable the Internet connection and open in Unity2. Open "NetDiscoveryB... Read more

0
votes
By Design

Downloading data without internet connection via UnityWebRequest using p...

Networking

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Sep 19, 2017

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Version/s: 5.6.2p4

To reproduce:1. Build project attached by the user with the main.scene as a starting scene.2. Run with Xcode debugging make sure tha... Read more

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