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Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce: 1. Open the user's attached project ("LogFromRenderThreadBug.zip") 2. Load "Scene" scene 3. Enter Play mode 4. Exi... Read more
[MacOS][Silicon] AOT.MonoPInvokeCallback native-to-managed callback fail...
Reproduction steps: 1. Open the user's attached project 2. Make sure that Scripting Backend is set to Mono 3. Build the project 4. L... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce: 1. Open the attached "1295381.zip" project 2. Open the SampleScene Scene 3. In the Edit->Preferences->General->Scr... Read more
Cannot create an IPv6 socket with the ICMP protocol
Reproduction steps: 1. Open attached project "SocketTest" 2. Open Assets\Scene\SampleScene Scene 3. Press Play Expected result: A S... Read more
[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce: 1. Open the user attached project (DummyBugReport.zip) 2. Open the SampleScene 3. Enter PlayMode 4. Observe the Co... Read more
System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps: 1. Open attached project "WindowHandle.zip" and scene "SampleScene" 2. Build and Run 3. Open an additional insta... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
Setting HttpClient.Timeout to a value greater than the default value of ...
Reproduction steps: 1. Open user's project "Timeout.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Wait for 3 minutes Expec... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce: 1. Open the attached "1312890 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Enter Play ... Read more
Exception object is null when there are multiple catch blocks with the s...
Reproduction steps: 1. Open user's project "UnityDebuggerRepro.zip" 2. Open "SampleScene" Scene 3. Open a project (any project, can ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning appears in the Inspector when a subclass that overrides methods from its parent is added to a GameObject
- [DX12] Editor crashes when attaching RenderDoc while a VFX is playing.
- Normals from other Sorting Layers are passed to "CameraSortingLayerTexture" when 2D Light is used
- Animation events trigger twice when using blend trees with non-zero weights
- The Physics Material Dynamic Friction field tooltip is set to one of Friction Combine field