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Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce:1. Open the user's attached project ("LogFromRenderThreadBug.zip")2. Load "Scene" scene3. Enter Play mode4. Exit Pl... Read more
[MacOS][Silicon] AOT.MonoPInvokeCallback native-to-managed callback fail...
Reproduction steps:1. Open the user's attached project2. Make sure that Scripting Backend is set to Mono3. Build the project4. Launc... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more
Cannot create an IPv6 socket with the ICMP protocol
Reproduction steps:1. Open attached project "SocketTest"2. Open Assets\Scene\SampleScene Scene3. Press Play Expected result: A Socke... Read more
[Mac] Stack trace is not available after a crash in the Editor log
Steps to reproduce:1. Open the attached project2. Enter Play mode in SampleScene3. After the project crashes, check Editor log Expec... Read more
System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle always r...
Reproduction steps:1. Open attached project "WindowHandle.zip" and scene "SampleScene"2. Build and Run3. Open an additional instance... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
Setting HttpClient.Timeout to a value greater than the default value of ...
Reproduction steps:1. Open user's project "Timeout.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Wait for 3 minutes Expected r... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce:1. Open the attached "1312890 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Enter Play Mod... Read more
Exception object is null when there are multiple catch blocks with the s...
Reproduction steps:1. Open user's project "UnityDebuggerRepro.zip"2. Open "SampleScene" Scene3. Open a project (any project, can be ... Read more
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