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Unity does not allow to use TLS version higher than 1.0
To reproduce: 1. Extract the attached project; 2. In the Certificate Folder are the certificates needed for the TLS encryption. Cop... Read more
[Mono] NetworkInterface.GetAllNetworkInterfaces() raises bad length Argu...
Calling NetworkInterface.GetAllNetworkInterfaces() in MacOS X, when there are adapters with more than 6 characters (i.e. "bridge0", ... Read more
UnityEngine.Networking.Types.NetworkID compiler warning
UnityEngine.Networking.Types.NetworkID cause compiler wanring "Unsupported enum type 'UnityEngine.Networking.Types.NetworkID'" when... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
Unity crashes on mono_traverse_objects when exiting Play Mode
Reproduction steps: 1. Open the user's project 2. Open the "TutorialScene" scene and enter the Play Mode 3. Select "niryo_one" in th... Read more
Crash on mono_log_write_logfile when calling a specific method
Reproduction steps: 1. Open the user's attached project 2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene ... Read more
[Mono][GLES3] Crash with signal 11 on device with Mali-G78 GPU when usin...
Reproduction steps: 1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip" 2. Open "Main.unity" Scene fr... Read more
[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...
How to reproduce: 1. Open the user attached "M1 Issue Repo Package.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode ... Read more
Editor crashes intermittently on mono_object_isinst when closing it in b...
How to reproduce: 1. There's currently no reproduction project Reproducible with: 2021.2.8f1 First lines of the stack trace: 0x000... Read more
[Mono] "DllNotFoundException" error is thrown in the Android logs when b...
Reproduction steps: 1. Open the attached user's Unity project "AndroidBuildDebugging.zip" 2. Navigate to Assets > Scenes folder 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used