Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
3
Found in
2021.2
2021.2.8f1
Issue ID
1418292
Regression
No
Editor crashes intermittently on mono_object_isinst when closing it in batch mode or when building
How to reproduce:
1. There's currently no reproduction project
Reproducible with: 2021.2.8f1
First lines of the stack trace:
0x00007FFD44B59CB5 (mono-2.0-bdwgc) mono_object_isinst
0x00007FFD44B59C03 (mono-2.0-bdwgc) mono_object_isinst
0x00007FFD44AEBDF5 (mono-2.0-bdwgc) mono_method_get_index
0x0000015B7D2319D9 ((<unknown>)) (function-name not available)
0x0000015D6848C3AB (Mono JIT Code) (wrapper castclass) object:__castclass_with_cache (object,intptr,intptr)
0x0000015D68105023 (Mono JIT Code) System.Runtime.CompilerServices.ConditionalWeakTable`2/Enumerator<TKey_REF, TValue_REF>:MoveNext ()
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a16
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.4f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.5f1