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Fixed in 4.5.X



Found in


Issue ID




[Mono] NetworkInterface.GetAllNetworkInterfaces() raises bad length ArgumentException with "long" OS X adapter names



Calling NetworkInterface.GetAllNetworkInterfaces() in MacOS X, when there are adapters with more than 6 characters (i.e. "bridge0", "vboxnet0"), raises ArgumentException since the length of the destination array is only 6 bytes.

Comments (12)

  1. pws-devs

    Feb 24, 2015 04:40

    There is still a problem with the GetAllNetworkInterfaces call for Android builds even in 4.6.3f1. Will the mono get updated for Unity?

  2. WillMeadows

    Apr 03, 2014 22:59

    Officially Complaining and want this fixed ASAP!

  3. mparedes

    Mar 26, 2014 01:30

    Please fix, it's a blocker for me.

  4. SteelGander

    Mar 25, 2014 21:28

  5. mweston

    Mar 07, 2014 16:33

    Really frustrating bug for me. Please fix!

  6. beauzo

    Mar 07, 2014 05:00

    I might buy more licenses if you would please include this fix in the next release... Thanks!

  7. dhorres

    Mar 06, 2014 23:53

    Yes to BADDY. Please apply this fix to Unity--big blocker for me.

  8. baddy

    Mar 06, 2014 22:08

    Looks like this has been fixed in Mono but not in Unity's Mono version:

    Perhaps this fix can be easily applied?

  9. natid4

    Mar 06, 2014 22:04

    I have the same problem! Please fix this soon because it is a huge blocker for my project.

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