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Fixed in 2022.2.X

Votes

0

Found in

2020.3

2021.3

2022.1

2022.1.0b16

2022.2

Issue ID

1420957

Regression

No

Unity crashes on mono_traverse_objects when exiting Play Mode

Mono

-

Reproduction steps:
1. Open the user's project
2. Open the "TutorialScene" scene and enter the Play Mode
3. Select "niryo_one" in the Hierarchy
4. Enable the "Follow Target" property in the Inspector
5. Exit the Play Mode

Reproducible with: 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12
Could not test with: 2019.4.38f1 (Robotics package namespace errors)

First lines of the stacktrace:
0x00007FF875EC4AF6 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\unity-liveness.c:482] mono_traverse_objects
0x00007FF875EC5FC4 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\unity-liveness.c:810] mono_unity_liveness_calculation_from_root
0x00007FF7E75A7E0D (Unity) ProcessMonoBehaviour

  1. Resolution Note (fix version 2022.2):

    Fixed in: ​​​​​​​2022.2.0a16

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