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Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Deploy to a device. Error appears in Xcode: "Bulk_Ass... Read more
OnEnable and OnDisable are being called in wrong order
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene 3. Select Go 1 in the Hierarchy 4. Select Go 2 i... Read more
Editor crashes due to ReloadAssembly failure when opening project or rec...
Steps to reproduce: 1. Open project attached to Case 986282 2. Wait for project to load Reproduced in: 2018.1.0b2, 2017.3.0p2, 201... Read more
[Mac][.NET 4.6] "System.Net.WebException" error in .NET 4.6
Reproduction steps: 1. Open "Security DLL not found.zip" project 2. Enter Play mode 3. See the Console window output (Error) 4. Cha... Read more
"About Unity" window is black and throws errors if Scripting Runtime Ver...
To reproduce: 1. Open new project. 2. In PlayerSettings set Scripting Runtime Version to "Experimental (.NET 4.6 Equivalents)". 3. O... Read more
ECDiffieHellmanCng class in System.Security.Cryptography is missing
To reproduce: 1. Create new project 2. Create new script 3. Add using System.Security.Cryptography 4. In Start method start typing ... Read more
Editor crashes when repeatedly starting and stopping the scene
Unity editor crashes when repeatedly starting and stopping the scene. The crash sometimes occurres when the editor is loading. It se... Read more
Calling Marshal.PrelinkAll() on a class that contains a DllImport attrib...
Calling Marshal.PrelinkAll() on a class that contains a DllImport attribute of a non-existent dll will always log lines that look li... Read more
Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce: 1. Open user-submitted project (string_marshall_test) in OSX 2. Open the 'default' scene 3. Enter Play Mode Expec... Read more
Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...
Reproduction steps: 1. Open user's attached project 2. Open scene "MainScene" 3. Change a script, like "CameraFacing", to force a re... Read more
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