Search Issue Tracker

All Issues
  • All Issues
  • Unity
  • Package: 2D Animation
  • Package: 2D Animation Bugs
  • Package: 2D Animations
  • Package: 2D Aseprite Importer
  • Package: 2D Bugs
  • Package: 2D Common
  • Package: 2D Entities
  • Package: 2D Inverse Kinematics
  • Package: 2D Pixel Perfect
  • Package: 2D PSD Importer
  • Package: 2D Render Pipeline
  • Package: 2D Sprite
  • Package: 2D Sprite Library
  • Package: 2D Sprite Shape
  • Package: 2D Template
  • Package: 2D Tilemap
  • Package: 2D Tilemap Extras
  • Package: 2D Triangle
  • Package: 2D Universal Render Pipeline
  • Package: 3D Template
  • Package: 3D Template with Extras
  • Package: Adaptive Performance
  • Package: Adaptive Performance - Bugs
  • Package: Addressables
  • Package: Ads
  • Package: AI Assistant
  • Package: AI Navigation
  • Package: AI Navigation - Bugs
  • Package: AI Planner
  • Package: Alembic
  • Package: Alembic Importer
  • Package: Analytics
  • Package: Android Logcat
  • Package: Android Notifications
  • Package: Android XR
  • Package: ANIM - Kinematica
  • Package: Animation (DOTS package)
  • Package: Animation C# Jobs Samples
  • Package: Animation Rigging
  • Package: Animation Rigging - Bugs
  • Package: App UI
  • Package: AR Foundation
  • Package: AR Template
  • Package: ARCore
  • Package: ARExtensions
  • Package: ARFoundation
  • Package: ARKit
  • Package: ARSubsystems
  • Package: Asset Bundles Browser
  • Package: AssetBundle - GraphTool
  • Package: Barracuda
  • Package: Bolt
  • Package: Boss Room Sample
  • Package: Build Pipeline - Addressables
  • Package: Burst
  • Package: C# Incremental Compiler
  • Package: Camera and tracking
  • Package: Cinemachine
  • Package: Cinemachine Classic
  • Package: Code Coverage
  • Package: Code Coverage package
  • Package: Collab Proxy
  • Package: Collab UI
  • Package: Competitive Action Multiplayer Template
  • Package: Content Build & Load
  • Package: Content Build Including SBP
  • Package: Daydream Android
  • Package: Dedicated Server
  • Package: DeLightingTool
  • Package: Device Simulator
  • Package: DOTS Editor
  • Package: DOTS Entities Graphics
  • Package: DOTS Hybrid Renderer
  • Package: DOTS VS
  • Package: DS - NUnit
  • Package: DS - Unity Test Framework
  • Package: Editor VR
  • Package: Entities
  • Package: Entities Graphics
  • Package: Entities Graphics (Hybrid Renderer)
  • Package: Entity Component System - Bugs
  • Package: Entity Component System (ECS)
  • Package: Environment
  • Package: Environment Bugs
  • Package: FBX Exporter
  • Package: FBX SDK
  • Package: Forma
  • Package: Game Core
  • Package: Game Foundation
  • Package: Google Daydream iOS
  • Package: Google XR Plugin
  • Package: Graph Tools Foundation
  • Package: GraphView
  • Package: Hadron - Barracuda
  • Package: Havok Physics for Unity
  • Package: Hub
  • Package: HUBX
  • Package: Immediate Window
  • Package: Incremental Compiler
  • Package: Input System
  • Package: Jira Sync Test
  • Package: Kinematica
  • Package: Labs - Barracuda
  • Package: Live Capture
  • Package: Localization
  • Package: Localization Package
  • Package: Magic Leap XR Plugin
  • Package: MARS
  • Package: MARS - Companion Core
  • Package: Memory Profiler
  • Package: Memory Profiler Package
  • Package: Meta
  • Package: Microsoft GDK
  • Package: Mixed Reality Template
  • Package: ML Agents
  • Package: ML-Agents
  • Package: Mobile AR Template
  • Package: Mobile Notifications
  • Package: Mobile Notifications (verified)
  • Package: MockHMD XR Plugin
  • Package: Mono Cecil
  • Package: Motion
  • Package: MR Multiplayer Tabletop Template
  • Package: MTT Netcode GO Bugs
  • Package: MTT Netcode SDK
  • Package: MTT Tools
  • Package: MTT Tools Bugs
  • Package: Multiplay
  • Package: Multiplayer Center
  • Package: Multiplayer hlapi
  • Package: Multiplayer Netcode for GameObjects
  • Package: Multiplayer Play Mode
  • Package: Multiplayer Samples
  • Package: Multiplayer Services
  • Package: Multiplayer Tools
  • Package: Multiplayer Widgets
  • Package: Muse Chat
  • Package: Muse Common Library
  • Package: Muse Sprite
  • Package: Muse Sprite Tool
  • Package: NavMesh
  • Package: Netcode Tools Bugs
  • Package: New Input System Bugs
  • Package: Nuget Shouldly
  • Package: NUnit
  • Package: Oculus Android
  • Package: Oculus Standalone
  • Package: Oculus XR Plugin
  • Package: OpenVR
  • Package: OpenXR Plugin
  • Package: PAC_TEST
  • Package: Package Manager UI
  • Package: Package Validation Suite
  • Package: Performance Test Framework
  • Package: Plastic SCM
  • Package: Polybrush
  • Package: Polybrush - Bugs
  • Package: PolySpatial
  • Package: PolySpatial - Bugs
  • Package: PolySpatial visionOS
  • Package: Post Processing
  • Package: PostProcessing
  • Package: Probuilder
  • Package: Probuilder - Bugs
  • Package: Procedural Graph
  • Package: Profile Analyzer
  • Package: Profiler - Bugs
  • Package: Progrids
  • Package: Project Auditor
  • Package: Properties
  • Package: Purchasing
  • Package: Python
  • Package: Python for Unity
  • Package: Quick Search
  • Package: Quick Search - Bugs
  • Package: Recorder
  • Package: Remote Config
  • Package: Remote Settings
  • Package: Rider
  • Package: Scriptable Build Pipeline
  • Package: Scriptable BuildPipeline
  • Package: Scriptable Render Pipeline Core
  • Package: Scriptable Render Pipeline HD
  • Package: Scriptable Render Pipeline Lightweight
  • Package: Scriptable Render Pipeline Universal
  • Package: Searcher
  • Package: Sentis
  • Package: Sequences
  • Package: Settings Manager
  • Package: Shader Graph
  • Package: Spline - Bugs
  • Package: Splines
  • Package: SRP HD Template
  • Package: SRP Lightweight Template
  • Package: SRP Lightweight VR Template
  • Package: Standard Assets
  • Package: System Metrics Mali
  • Package: Template Project
  • Package: Terrain Tools
  • Package: Terrain Tools Bugs - AT&T
  • Package: Test Runner
  • Package: Test-Framework
  • Package: TextMeshPro
  • Package: TextMeshPro - Bugs
  • Package: Timeline
  • Package: Timeline - Bugs
  • Package: Tiny Editor
  • Package: Toolchain Linux x64
  • Package: Toolchain Win Linux x64
  • Package: Tutorial Authoring Tools
  • Package: Tutorial Framework
  • Package: UDP
  • Package: UGS Authentication
  • Package: UGS Deployment
  • Package: UGS Relay
  • Package: UGS-Wire
  • Package: UGUI
  • Package: UI Builder
  • Package: UI Toolkit
  • Package: UIElements
  • Package: UIElementsDebugger
  • Package: Unity Behavior
  • Package: Unity Bug Reporter for Multiplayer Play Mode
  • Package: Unity Bug Reporter for Netcode for Entities
  • Package: Unity Denoising
  • Package: Unity Distribution Portal
  • Package: Unity glTFast
  • Package: Unity Jobs System
  • Package: Unity Logging
  • Package: Unity Mathematics
  • Package: Unity Motion - Bugs
  • Package: Unity Native Collections
  • Package: Unity Netcode
  • Package: Unity Physics
  • Package: Unity Platforms
  • Package: Unity Render Streaming
  • Package: Unity Toon Shader
  • Package: Unity Transport
  • Package: Unity Transport Package
  • Package: Unity Vehicles
  • Package: Unity.Mathematics
  • Package: USD
  • Package: USD Experimental Package
  • Package: USD Exporter
  • Package: USD Legacy
  • Package: Vector Graphics
  • Package: Vector Graphics - Bugs
  • Package: Version Control
  • Package: Version Control - Bugs
  • Package: VisionOS MR Bugs
  • Package: VisionOS XR Plugin
  • Package: Visual Compositor
  • Package: Visual Effect Graph
  • Package: Visual Scripting
  • Package: Visual Scripting Bugs
  • Package: Visual Studio
  • Package: VR Multiplayer Template
  • Package: VR Template
  • Package: VS Code
  • Package: VSCode
  • Package: Web Stripping Tool
  • Package: WebGL Publisher
  • Package: WebRTC
  • Package: WebRTC - Render Streaming
  • Package: Windows XR Plugin
  • Package: WindowsMR
  • Package: XR - AR Companion Core
  • Package: XR - AR Foundation Bugs
  • Package: XR - ARFoundation - ARCore Bugs
  • Package: XR - ARFoundation - ARKit
  • Package: XR - ARFoundation - ARKit Bugs
  • Package: XR - Hands Bugs
  • Package: XR - Interaction Toolkit
  • Package: XR - Legacy Input Helpers
  • Package: XR - Magicleap XR Plugin Bugs
  • Package: XR - Management Bugs
  • Package: XR - MARS
  • Package: XR - MR Template
  • Package: XR - Oculus XR Plugin Bugs
  • Package: XR - OpenXR Plugin Bugs
  • Package: XR - VisionOS XR Plugin Bugs
  • Package: XR - VR Template
  • Package: XR - WindowsMR Bugs
  • Package: XR - XR Management Bugs
  • Package: XR Composition Layers
  • Package: XR Core Utilities
  • Package: XR Extensions
  • Package: XR Hands
  • Package: XR Interaction
  • Package: XR Interaction Toolkit
  • Package: XR Legacy Input Helpers
  • Package: XR Management
  • Package: XR Subsystem Registration
  • Package: XR VR Template
All Versions
  • All Versions
All States
  • All States
  • Active
  • Fixed
  • Postponed
  • Duplicate
  • Not Reproducible
  • Won't Fix
  • By Design
  • Fix In Review
  • In Progress
  • Feature Request
  • Third Party Issue
Mobile Rendering
  • All Categories
  • --
  • 2D
  • 360VR
  • 3DS
  • Accelerator
  • AdaptivePerformance
  • AdaptivePerformance.Samsung.Android
  • Addressable Assets
  • Ads
  • Affects Version
  • AI
  • AI Navigation
  • Analytics
  • Android
  • Animation
  • Animation Window
  • AR Foundation
  • ARFoundation
  • Asset - Database
  • Asset - Importers
  • Asset and Scene Management
  • Asset Bundles
  • Asset Import
  • Asset Import Pipeline
  • Asset Importers
  • Asset Loading
  • Asset Store Tools
  • Asset-Database
  • Asset-Importers
  • Assets Management
  • Audio
  • Audio Authoring
  • Blackberry
  • Bolt
  • Bugreporter
  • Build
  • Build Pipeline
  • Build Systems
  • Burst
  • Camera
  • ChromeOS
  • Cinemachine
  • Cloth
  • Cloud Diagnostics
  • CloudData
  • Code Coverage
  • CodeEditors
  • Collab
  • com.unity.logging
  • com.unity.multiplayer.playmode
  • Component x
  • Component y
  • Connect
  • Content
  • Content Build
  • Content Update
  • Contextual Menu
  • Core
  • Crash - Undefined
  • Culling
  • Customer QA Onboarding
  • Debug Mode
  • Dedicated Server
  • Deployment Management
  • Determinism
  • Developer Analytics
  • Device Resources
  • Device Simulator
  • Diagnostic Tools
  • Director
  • DirectX
  • DirectX11
  • DirectX12
  • Docs - Infrastructure
  • Docs - Manual
  • Docs - Scripting Reference
  • Docs - User Suggestions
  • Documentation
  • DOTS
  • Dynamic Resolution
  • Editor
  • Editor - Functionality
  • Editor - Other
  • Editor UI
  • Editor Window Management
  • Enlighten
  • Exporter
  • Facebook Gameroom
  • Film/TV
  • Flash
  • FrameDebugger
  • Frontend
  • Game Core
  • Game Core Xbox
  • Game Performance Reporting
  • GLES
  • GLES3
  • Global Illumination
  • Graph Tools Foundation
  • Graphics - Analysis Tools
  • Graphics - Cross pipeline
  • Graphics - General
  • Graphics - LowLevel
  • Graphics Device Backends
  • Graphics Device Features
  • Graphview
  • HD RP
  • HDR Support
  • Hosting Services
  • Hub
  • Hybrid Renderer
  • I/O - Recorder
  • IAP
  • IL2CPP
  • Image Effects
  • IMGUI
  • IMGUI Controls
  • IMGUI Framework
  • Importer
  • Input
  • Inspector
  • Inspector Framework
  • Inspector Functionality
  • Installer
  • iOS
  • Kernel
  • Launcher
  • Layers
  • LayerStackUI
  • Legacy Post Processing
  • License
  • Lightmapping
  • Linux
  • Localization
  • LW RP
  • MacOS
  • MagicLeap
  • Menu Management
  • Merge
  • Mesh
  • Mesh Renderer
  • Metal
  • Metro
  • Misc
  • Mobile
  • Mobile Graphics
  • Mobile Rendering
  • Module Manager
  • Mono
  • MonoDevelop
  • MPPM
  • NaCl
  • Native Window Management
  • Networking
  • NGO
  • Nintendo Switch
  • Oculus
  • OpenGL
  • OpenXR
  • Operate Solutions
  • Optimization
  • OSX
  • PAC TEST COMPONENT
  • Package
  • Packages
  • Packman
  • Performance
  • Performance Reporting Service
  • Performance Test Framework
  • Physics
  • Physics2D
  • PhysX Integration
  • Plastic
  • Platform Audio
  • Platform Package Support
  • Polybrush
  • Post Processing
  • Probuilder
  • Profiling
  • Progress Window
  • Progressive Lightmapper
  • Progrids
  • Project Browser
  • Project Browser/Hierarchy
  • PS4
  • PS5
  • QoL
  • Quality of Life
  • Quick Search
  • Recorder
  • Render State
  • Rendering - Other
  • RP Foundation
  • RP Workflow
  • Runtime
  • Samsung TV
  • Scene Hierarchy
  • Scene Management
  • Scene Template
  • Scene Tooling
  • Scene/Game View
  • Screen Capture
  • Screen Management
  • Scriptable Build Pipeline
  • Scripting
  • Scripting Buildtime
  • Scripting Runtime
  • Search
  • Sequences Window
  • Serialization
  • Settings Manager
  • Settings Window
  • Shader System
  • ShaderGraph
  • Shaders
  • Shaders (Legacy)
  • Shaders (Standard)
  • Shadows/Lights
  • Shortcut Management
  • Shuriken
  • Simulation
  • Solver
  • Speedtree Integration
  • Splines
  • Sprite Atlas
  • Stability
  • Stadia
  • Standard Assets
  • Stereo Rendering
  • Substances
  • Support
  • Synchronous
  • Templates
  • Terrain
  • Test Platform
  • Text
  • Texture
  • Themes
  • Timeline
  • Tiny
  • Tizen
  • Toolkit Pod
  • Troubleshooter
  • tvOS
  • UDP
  • uGUI
  • UI
  • UI Builder
  • UI Elements
  • UI Toolkit
  • UI Toolkit Controls
  • UI Toolkit Dev Tools
  • UI Toolkit Framework
  • Unity Ads
  • Unity Connect
  • Unity Test Framework
  • Unity Test Runner
  • Universal RP
  • Universal Windows Platform
  • Unusable Trash
  • URP Editor
  • URP Features
  • Usability
  • UsdSkel
  • User Support
  • UTF
  • Utils
  • UTP
  • UTP - com.unity.transport
  • Version Control
  • Video
  • Virtual Texturing
  • Visual Effects
  • Visual Effects - Legacy
  • Visual Scripting
  • Vita
  • VR
  • Vulkan
  • Web Platform
  • WebGL
  • Webplayer
  • WebRequest
  • Wii-U
  • Window management
  • Windows
  • Windows Mixed Reality
  • Windows Standalone
  • Windows Store Apps
  • Workflow
  • Workflows
  • Workspace
  • WP8
  • WP8.1
  • Xbox
  • Xbox One
  • XR
  • XR Interaction Toolkit
  • XR SDK
  • XR SRP
Most Activity
  • Most Activity
  • Most Voted
  • Most Recent
1
votes
Fixed

Metal crashes in multithreaded mode when changing resolution.

Mobile Rendering

-

May 19, 2016

-

Version/s:

Metal throws assert if you change resolution from script using Screen.SetResolution(400, 300, false, 0);. This happens both on iOS a... Read more

2
votes
Fixed

[2D] Default-Sprite shader source does not work with ETC + Alpha split o...

Mobile Rendering

-

May 11, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project 2. Build and run on Android device 3. Notice that the right image isn't rendered co... Read more

0
votes
Won't Fix

Colors are rendered incorrectly on Samsung Galaxy Tab S

Mobile Rendering

-

May 11, 2016

-

Version/s: 5.3.4p4

Reproduction steps: 1. Open the attached project 2. Open and play "BA_woodland_summer_MQ" scene 3. Notice that colors are rendered c... Read more

0
votes
Fixed

[ES3.0/3.1] When using an Alpha 8 image as an alpha mask on Android 6.X ...

Mobile Rendering

-

Apr 15, 2016

-

Version/s: 5.3.4f1

Using an Alpha 8 image as an alpha mask on Android 6.X devices with Mali GPU the mask doesn't work (the mask isn't masking) when bui... Read more

0
votes
Won't Fix

[iOS][GLES3] Mip-chain errors are thrown in glDrawElements when drawing ...

Mobile Rendering

-

Oct 03, 2015

-

Version/s: 5.3.0b1

Steps to reproduce: 1. Open the attached project (ui_mipmap_test.zip) 2. Make sure iOS graphics API is set to OpenGLES3 (should be ... Read more

0
votes
Fixed

[Mobile] Reflection Probes on mobile devices are reflecting distorted

Mobile Rendering

-

Apr 09, 2016

-

Version/s: 5.4.0b13

To reproduce: 1) Open attached project and TEST.unity 2) Play in editor, notice the straight reflection of the red columns 3) Build ... Read more

4
votes
Duplicate

Android renderer doesn't change shader between ETC1+Alpha and RGBA sprit...

Mobile Rendering

-

Apr 13, 2016

-

Version/s: 5.3.4p3

When you have two sprites on single scene: one with ETC1+Alpha texture and another for example with truecolor texture you will see t... Read more

0
votes
Not Reproducible

GPU Skinning corrupts rigged mesh on Adreno GPU's from Unity 5.3

Mobile Rendering

-

Apr 13, 2016

-

Version/s: 5.3.4p3

Meshes are not rendered properly on Adreno devices from Unity 5.3 when GPU Skinning is enabled Read more

0
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Rendering

-

Apr 08, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Build for iOS with OpenGLES2 graphics API (should be set by default) 3. Build the g... Read more

0
votes
Fixed

[GLES 3.0] Render textures are invisible or glitched when Multithreaded ...

Mobile Rendering

-

Apr 05, 2016

-

Version/s: 5.3.4p1

Reproduction steps: 1. Open the attached project 2. Play the "Login" scene in Editor. Notice that the flags appears correctly. 3. Bu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.