Search Issue Tracker
Duplicate
Votes
4
Found in
5.3.4p3
Issue ID
788332
Regression
Yes
Android renderer doesn't change shader between ETC1+Alpha and RGBA sprites on single scene
When you have two sprites on single scene: one with ETC1+Alpha texture and another for example with truecolor texture you will see that one of them is rendered incorrectly.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
This is a duplicate of issue #780763