Search Issue Tracker
Fixed in 5.3.6
Votes
2
Found in
5.3.4f1
Issue ID
795931
Regression
No
[2D] Default-Sprite shader source does not work with ETC + Alpha split on Android device
Reproduction steps:
1. Open the attached project
2. Build and run on Android device
3. Notice that the right image isn't rendered correctly (check screenshot)
Note:
- The issue is also seen in Editor if the target platform is Android and texture compression is set to ETC. (to check the issue play scene)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment