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[Android 9] GL_INVALID_OPERATION thrown when texture.ReadPixels is called
Steps to reproduce:1. Open QA attached project*2. Build and run on Android 9 device3. Press 'Take Photo'-- "OPENGL NATIVE PLUG-IN ER... Read more
[Android] Texture being misread in follow up blit on Adreno 630 when bli...
To reproduce:1. Open user's attached project2. Build for Android3. Observe the build on mobile device with Adreno 630 Expected: blit... Read more
[Mobile] UI Image disappears when its Width is very large (> 2^30)
Reproduction steps:1. Open the project "ImageStrech.zip"2. Build and Run Android Expected result: Image remains visible in the scree... Read more
High CPU usage by Semaphore.WaitForSignal when running on Mali GPU
Reproduction steps:1. Download and open the submitted project2. Build and run for Android3. Look at fps counter on the top-left corn... Read more
[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...
How to reproduce:1. Open the attached project2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player)3. B... Read more
[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more
Local fullscreen mode setting on Samsung devices is overriden by editor ...
Reproduction steps:1. Create a new project or open an existing one2. Disable "Render outside safe area" setting in Edit -> Projec... Read more
Crash on Android Mali 400 and Mali 450 GPU when loading a RGBAHalf Cubemap
To reproduce:1. Open user's attach project "CubeMapCrash.zip"2. Build and run on Android with appropriate Mali GPU Actual result: bu... Read more
[Android][OpenGL] MSAA doesn't work when Camera Clear Flags field is set...
To reproduce:1. Open the QA's attached project2. Build and run on Android device3. Observe the thin line Expected result: Anti Alias... Read more
[GLES2] Particles/Standard Surface Shader doesn't render on devices
How to reproduce:1. Open the attached project2. Play SampleScene to see how it should look3. Make sure Graphics API is set to GLES24... Read more
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