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[Tango] The project with imported Tango SDK crashes both on non-tango an...
Reproduction steps:1. Create a new project;2. Import Tango SDK;3. Build an empty scene; Actual result: an app immediately crashes.Ex... Read more
[Android] Apps can be tapjacked
Android security issue:All views (e.g. GLSurfaceView) in the UnityPlayerActivity should have .setFilterTouchesWhenObscured(true) set... Read more
[Android] An app crashes when BinaryFormatter is serialized and Strippin...
Reproduction steps:1. Open the attached project;2. Set Stripping Level to Strip Assemblies in Player Settings;3. Build the scene "Ne... Read more
[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...
Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS (Simulator SDK).- Application crashes: thread ... Read more
[Android] READ_PHONE_STATE permission is added in the AndroidManifest.xm...
Steps to reproduce: 1) Update SDK to the latest version (26.0.2)2) Download attached project 'Repo.zip' and open in Unity3) Build .a... Read more
[iOS] iOS Trampoline extern "C" doesn't work with Objective C
Reproduction Steps:1. Open "Case793420" project2. Enter valid Player Settings > Automatic Signing TeamID3. Enter valid Player Set... Read more
[Android] Application crash on start when reopening it multiple times
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Close the app and launch it... Read more
[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...
Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more
Decimal mark (point) not selectable in Android Build for older Android d...
Steps to reproduce:1. Open attached project "Ui bug.zip"2. Build for Android with specific old device(s)3. Tap the input field to ac... Read more
[Android] Calling Marshal.AllocHGlobal and then LoadAllAssets increases ...
How to reproduce:1. Open user attached project2. Build and run3. Wait for Marshall allocation and asset bundle load to finish4. Comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default