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Fragment shader with usage of any of built-in matrices breaks draw-call ...
To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more
[Android] 2D Physics objects are simulated differently on devices which ...
To reproduce:1. Open the attached project2. Build and run on a device that was updated to Android 9 or 10 but had Android 8 out of t... Read more
[Android] WebCamDevice.kind does not return correct names of cameras whe...
To reproduce:1. Build and Run attached project on Android with at least 2 cameras on the back2. Switch camera by clicking button "Sw... Read more
Emojis show up as invalid symbols in PlayerPrefs
To reproduce:1. Open user's attached project2. Build and Run on Android3. Try inputting any emoji in the text field Expected result:... Read more
[Android] Android build fails when targeting SDK 31 and using Build-Tool...
Reproduction steps:1. Create an empty 3D project2. Switch to Android platform and add the default sample scene3. Change Target API L... Read more
[Android] Video Player cannot play files located in the Persistent Data ...
Repro steps:1. Open QA attached project ” repro_1168329"2. Build and Run on Android Actual: An error is displayed on the screen stat... Read more
OnDemandRendering with reports RenderTexture Exception
Using the OnDemandRendering API commands such as OnDemandRendering.renderFrameInterval yields Exceptions in the console in Play Mode... Read more
[Android] system resolution is not set to 4K when running on 4K display
Reproduction steps:1. Open "1178233" project2. Build & Run for Android3. Notice "System width", "Render width" and "Resolution w... Read more
[Android] Crash on Segmentation Fault when Unloading Scene
Reproduction steps:1. Open "1172249" project2. "Rebar" -> "Multiresolution Build..."3. "Preset" -> "android"4. "Turn remote of... Read more
[Android] Using "Render Over Native UI" with transparent images, makes t...
Reproduction steps:1. Open "renderOverNative_Android.png" project2. Build & Run for Android3. Notice how the button is rendered ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component