Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a7
2019.3.0b1
Issue ID
1180749
Regression
No
OnDemandRendering with reports RenderTexture Exception
Using the OnDemandRendering API commands such as OnDemandRendering.renderFrameInterval yields Exceptions in the console in Play Mode.
They don't seem to be erros int he user's code.
Repro steps:
- download this project
- run the BugReport scene
- notice the Exception:
UnassignedReferenceException: The variable m_RenderTexture of GameView has not been assigned.
You probably need to assign the m_RenderTexture variable of the GameView script in the inspector.
UnityEditor.GameView.OnGUI () (at <55cdba1bd6e14fba9b722ea76fea516b>:0)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
UnityEngine.UIElements.UIR.RenderChain.Render (UnityEngine.Rect viewport, UnityEngine.Matrix4x4 projection) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIRRepaintUpdater.DrawChain (UnityEngine.Rect viewport, UnityEngine.Matrix4x4 projection) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIRRepaintUpdater.Update () (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTree () (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <ede85b10691a411faa239e6306258393>:0)
Reproducible in Unity 2019.3.0b1, 2020.1.0a4, 2019.3.0a7
Cannot repro in versions prior to the introduction of the OnDemand Rendering, like 2019.3.0a6.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment