Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a7
2019.3.0b1
Issue ID
1180749
Regression
No
OnDemandRendering with reports RenderTexture Exception
Using the OnDemandRendering API commands such as OnDemandRendering.renderFrameInterval yields Exceptions in the console in Play Mode.
They don't seem to be erros int he user's code.
Repro steps:
- download this project
- run the BugReport scene
- notice the Exception:
UnassignedReferenceException: The variable m_RenderTexture of GameView has not been assigned.
You probably need to assign the m_RenderTexture variable of the GameView script in the inspector.
UnityEditor.GameView.OnGUI () (at <55cdba1bd6e14fba9b722ea76fea516b>:0)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <599589bf4ce248909b8a14cbe4a2034e>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
UnityEngine.UIElements.UIR.RenderChain.Render (UnityEngine.Rect viewport, UnityEngine.Matrix4x4 projection) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIRRepaintUpdater.DrawChain (UnityEngine.Rect viewport, UnityEngine.Matrix4x4 projection) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIRRepaintUpdater.Update () (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTree () (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.Panel.Repaint (UnityEngine.Event e) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <4de086c5606b4c82839c6ab31c5b881e>:0)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at <ede85b10691a411faa239e6306258393>:0)
Reproducible in Unity 2019.3.0b1, 2020.1.0a4, 2019.3.0a7
Cannot repro in versions prior to the introduction of the OnDemand Rendering, like 2019.3.0a6.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Empty template starts with incorrect Physically Based Sky ground
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
- Video contains artifacts when played in the Video Preview section in the Inspector Window
- UI Toolkit Slider "Fill" option doesn't invert when "Inverted" option is selected
- The Random Value option in the Set Attribute Block gets disabled and the "B"/"Max" value lost when upgrading to Unity 6
Add comment