Search Issue Tracker

0
votes
Third Party Issue

[Android][GLES3] Shading based on the difference between the sampled de...

Mobile

-

Apr 20, 2021

-

Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Repro steps:1. Open the attached project "repro_1330519"2. Build and Run on Android Expected: Shading at bottom of particles should ... Read more

0
votes
Not Reproducible

[Android] A black screen is seen after transitioning from one scene to a...

Mobile

-

Nov 05, 2018

-

Version/s: 2018.2.10f1

Repro steps:1. Open QA attached project "repro_1098019"2. Build and Run on Android3. Observe the device's display Expected: The scen... Read more

0
votes
Fixed

[Android] Skinned Mesh with custom material is rendered glitchy on newer...

Mobile

-

Nov 23, 2018

-

Version/s: 2018.3.0b1, 2019.1.0a10

How to reproduce:1. Open attached project2. Build&Run to Android device containing Mali GPU3. Launch the application and observe... Read more

0
votes
By Design

[LWRP][Gles3][Android] Water shader is distorted on Adreno GPUs using Bo...

Mobile

-

Nov 27, 2018

-

Version/s: 2019.1.0a10

Steps to reproduce: 1) https://github.com/Verasl/BoatAttack - clone this repository (Packages/5.1.0 branch)2) Open project in Unity3... Read more

2
votes
Fixed

[iOS] Crash in Job_ExecuteUnityWebRequest() at UnityWebRequestProto.h:226

Mobile

-

Nov 21, 2018

-

Version/s: 2018.2.1f1, 2018.2.15f1

Reproduction steps:1. Open the "*****-client-2018-11-14" project from the attached link "oc.unity3d.com".2. Build and run it to an i... Read more

0
votes
Fixed

[Android] Unity logo in splash screen shows as a black square Android 4.4

Mobile

-

Nov 13, 2018

-

Version/s: 2018.2.14f1, 2018.3.0b9

Steps to reproduce:1. Open user attached project2. Build & Run3. Observe the black square instead of Unity logo Reproduced in: 2... Read more

0
votes
Fixed

[Android] Building app using "Ctrl + B" shortcut uses the last used conf...

Mobile

-

Apr 18, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more

0
votes
By Design

Editor uses path to Android SDK which was set manually even when flagged...

Mobile

-

Jan 30, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

To reproduce:1. Open the user's attached project2. Have Android SDK in an external location3. Set the path to that external Android ... Read more

1
votes
Won't Fix

[Android] ARM64 Build Cannot Load libAudioPluginOculusSpatializer Despit...

Mobile

-

Apr 23, 2019

-

Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download the attached project folder DllLoadFailure.zip and extract the contents to a folder.2. Install compil... Read more

0
votes
Fixed

[Metal][iOS] Some particles are being rendered over non-transparent obje...

Mobile

-

Dec 07, 2018

-

Version/s: 2019.1.0a8

To reproduce:1. Import Low Poly Strategy Prototyper project from the asset store2. Remove BuildTargetGroup.WebPlayer entry to fix th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.