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[iOS][LWRP] "Execution of the command buffer was aborted" error is being...
To reproduce: 1. Open project attached by QA or create a new project with LWRP template 2. Switch to iOS platform and make sure that... Read more
[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...
How to reproduce: 1. Open the attached "resources-load-slow.zip" Project 2. Build it on the trunk and run It on an android device 3.... Read more
[Device Simulator] tapCount returns 1 when device's screen is clicked mu...
How to reproduce: 1. Open the attached '1258166.zip' project 2. Open 'SampleScene' Scene 3. Click 3 times on device screen Expected... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
[iOS][ODR] Xcode fails building project which uses on demand resources
How to reproduce: 1. Open the attached project 2. Make sure "use on demand resources" setting is enabled 3. Make sure Bundle Identif... Read more
[Android][VideoPlayer] Seeking to a keyframe takes a considerable amount...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Download any video 4. "Prepare Video" -> "Play" -> "Pause"... Read more
[LWRP][Android] ParticlesCollision scene is terminated due to bad Memory...
To reproduce: 1. Open GraphPerf project; 2. Change the Graphics API to OpenGLES2; 3. Build and run ParticlesCollision scene on Andro... Read more
[Android][VideoPlayer] h264 videos are started as if the first frame app...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Find video "BZ 204" 4. "Download Video" 5. "Prepare Video"... Read more
[Android][Vulkan] GPU driver errors are thrown indefinitely on devices w...
Steps to reproduce: 1. Open the attached project 2. Build and run to Android 3. Observe Player screen flickering/error spam in logca... Read more
[iOS] External monitor displays black screen after reconnecting or the a...
Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Vietnamese keyboard inputs duplicate symbols in Android Player when Hide Mobile Input is turned on for a text field
- “Invalid editor window of type: UnityEditor.ObjectSelector” error message is thrown when maximizing any Editor Window
- Standalone Build Resolution and Screen Mode settings do not match Player Settings when making new Standalone Builds
- Preview window buttons are pushed out by header text
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value