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[iOS] Skybox renders grey using specific shader on new iOS phones
Reproduction steps: 1. Open the attached project. 2. Play the 'Main' scene. - Notice a black skybox with yellow clouds. 3. Build a... Read more
[Android] App does not resume graphics context after being minimized and...
How to reproduce: 1. Open the attached "AndroidResumeTest" project 2. Build project to device, run the built player 3. Minimize or ... Read more
[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...
Steps to reproduce: 1. Open user-supplied project ("AceTension.zip"). 2. In the build settings select only in -> "Scenes In Build" -... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
[iOS] new "Process symbols" build phase added to Xcode project with each...
Reproduction steps: 1. Create a new Unity project. 2. Enable Services in "Window > General > Services". 3. Build to iOS. 4. Open th... Read more
[Android] Unable to load or use keystore with password due to incorrect ...
Steps to reproduce: 1. Use keytool.exe to create a keystore with a password, and a key with the a password 2. Load Unity and set it ... Read more
[iOS] Shadows fail to render using A6 or older OpenGLES2 devices
Reproduction steps: 1. Open the attached project. 2. Makew sure graphics API is set to OpenGLES2 2. Build it to iPhone 5 or older iO... Read more
[Android][IL2CPP][.NET 4.6] Application crashes when opening c# socket c...
How to reproduce: 1. Open user-supplied project 2. Make sure that 'Test' scene is selected to be built, Scripting runtime is set to ... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps: 1. Open the attached project "PenTestIssue.zip" 2. Build and install the application on a device 3. Use the Pen ... Read more
[Android][VideoPlayer] First frame is skipped after resetting VideoPlaye...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the ">" button until you get to "TU 411" 4. "Downloa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file