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Active

[Android] "signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000000...

Mobile

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Dec 04, 2018

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Version: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Wait for the Rocket to get destroyed 4. Start rapidly tapp... Read more

0
votes
By Design

[Android] SystemInfo.graphicsMemorySize returns different value dependin...

Mobile

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Nov 13, 2018

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Version: 2018.3.0b8

How to reproduce: 1. Open attached project "GraphicsMemorySize" (or use APK's attached and skip to the third part) 2. Build&Run to A... Read more

0
votes
Fixed

NotImplementedException when calling XmlSerializationReader.ReadString (...

Mobile

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Dec 03, 2018

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Version: 2018.3.0b12

To reproduce: 1. Open users attached project "XGEN.zip" 2. Build for iOS 3. Deploy Xcode project to iOS device 4. Press button "Load... Read more

0
votes
By Design

[Android] Depth texture is not readable in BlueStacks and some Android d...

Mobile

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Dec 04, 2018

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Version: 2017.4.5f1

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display Actual: The blue depth texture is blank ... Read more

0
votes
Active

[Android] A black screen is seen after transitioning from one scene to a...

Mobile

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Nov 05, 2018

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Version: 2018.2.10f1

Repro steps: 1. Open QA attached project "repro_1098019" 2. Build and Run on Android 3. Observe the device's display Expected: The ... Read more

0
votes
Active

[Vulkan] Quad with Displacement Pixel Map flickering if Directional Ligh...

Mobile

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Dec 05, 2018

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Version: 2018.3.0b12

1. Open attached project 2. Open "FlickeringQuad" scene 3. Enter playmode and observe the flickering (also reproducible in Standalon... Read more

0
votes
Active

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more

1
votes
Fixed

[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...

Mobile

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Nov 28, 2018

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Version: 2018.3.0b11

To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity 2. Open "start" scene 3. Set Scripti... Read more

2
votes
Active

[Android] Static Batching performance regression since 2018.1

Mobile

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Nov 07, 2018

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Version: 2017.4.14f1

Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Switch to landscape mode - Observe the fr... Read more

0
votes
Won't Fix

[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...

Mobile

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Nov 16, 2018

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Version: 2018.2.16f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on to an Android 4 device 3. Click the button and observe the logca... Read more

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