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12
votes
Duplicate

[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...

Mobile

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Dec 20, 2016

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Version/s: 5.5.0p1

Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Open XCode 4. Build for selected Apple device (iPhone or iPa... Read more

0
votes
Not Reproducible

[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...

Mobile

-

Feb 14, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Open attached project and scene in it 2) Switch platform to Standalone 3) Play the scene in editor - note that the ... Read more

0
votes
Won't Fix

[Android] Simultaneous touch event with EventTrigger doesn't get two tou...

Mobile

-

Mar 25, 2016

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Version/s: 5.3.4f1

In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more

2
votes
Fixed

[Android] Crash when reloading scene which uses WebCamTexture

Mobile

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Nov 28, 2016

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Version/s: 5.5.0f1

How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Click on Button (it stops rendering RawImage an... Read more

2
votes
Fixed

[Mobile] Texture2DArray does not show textures on mobile devices

Mobile

-

Nov 30, 2016

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Version/s: 5.4.2p4

Reproduction Steps: 1. Open project 2. Run project in editor 3. Notice that Plane has some textures 4. Build to iOS device 5. Notice... Read more

1
votes
Fixed

[Android] Shaders failed to compile spam to logcat

Mobile

-

Oct 04, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project using non-development build (or any with shaders which fail to compile) 2. Deploy t... Read more

0
votes
Fixed

[Android] Gradle build system fails build because it requires older 6.0 ...

Mobile

-

Dec 01, 2016

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Version/s: 5.6.0a1

How to reproduce: 1. Make sure that Android SDK 6.0 is deleted 2. Open the attached project (it is empty) 3. Set build system to Gr... Read more

1
votes
Fixed

[Android] Identification and Configuration settings disappear after Bund...

Mobile

-

Dec 01, 2016

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Version/s:

Reproduction gif: 1. Create new project using 5.6a5 2. Open Other Settings and see that Android settings are in place 3. Build apk w... Read more

8
votes
Fixed

[iOS] Crash in application:openURL:sourceApplication:annotation due to m...

Mobile

-

Dec 01, 2016

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Version/s: 5.5.0f3

App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more

10
votes
Not Reproducible

Crash in ::ProduceObjectInternal() when getting asset bundle via UnityWe...

Mobile

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Dec 05, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the project 2. Build to iOS 3. Open the app on iPhone (make sure there's a working internet connection) ... Read more

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