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[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps: 1. Open the user-submitted project 2. Export the project as a native Android application 3. Open the project in ... Read more
[Android][IL2CPP] App crashes during shutdown when starting a Java threa...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the only button on the screen Actual: After a few secon... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more
[Android] Minimum API Level and Target API Level lists are empty when th...
Steps to reproduce: 1. Download a new version with Android support 2. Upon launching this version, disconnect the Internet 3. Create... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more
[Android] "EventSystems.StandaloneInputModule.ProcessTouchEvents" messag...
Reproduction steps: 1. Open "1209550" project 2. Build & Run for Android 3. Press any UI Button 4. Check the Logcat Expected Result... Read more
[Android] 'Platform does not support compute shaders' errors thrown in P...
Repro steps: 1. Open attached project 2. Switch platform to Android 3. Enter Play Mode and observe the Play Mode and the Console A... Read more
[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...
Repro steps: 1. Open attached project 2. Run and build on Android Actual: App crashes after the splash screen Reproducible with:... Read more
[Vulkan][Android] Black screen appears immediately after launching an em...
Repro steps: 1. Create a new project 2. Switch build target to Android 3. Make sure Vulkan is used as graphics API 4. Build and run ... Read more
[Android] UnityWebRequest doesn't work behind a proxy
Repro steps: 1. Open attached project 2. Configure a proxy server on a computer (used WinGate) and on device 3. Build and Run on And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects