Search Issue Tracker

29
votes
Fixed

Player hangs when re-focusing the Player window after switching to a win...

Metal

-

Mar 20, 2024

-

Version/s: 2021.3.37f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the attached project “FocusBug.zip“2. Build and Run (File > Build And Run)3. While the Player window is ... Read more

73
votes
Fixed

[iOS] Rendering freezes when the orientation is changed

Metal

-

Jul 20, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Open the attached project "orientationChange.zip"2. Build and Run the Project on an iOS device3. In the Build, r... Read more

12
votes
Not Reproducible

“EndRenderPass: Not inside a Renderpass” and other Render Graph errors i...

Metal

-

Feb 19, 2025

-

Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-93527.zip” project2. Go to File > Build Settings3. Enable Development Build4. Build a... Read more

50
votes
Third Party Issue

[iOS] Framerate drops below 120fps when tapping the screen in a near-emp...

Metal

-

Jun 15, 2022

-

Version/s: 2022.2.0a17, 2023.1.0a14, 2023.2.0a1

How to reproduce:1. Download and open the attached "My Project.zip" project2. Build and deploy the project to iOS3. Rapidly tap on s... Read more

23
votes
Not Reproducible

[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...

Metal

-

May 12, 2019

-

Version/s: 2018.3, 2018.3.11f1, 2019.1

Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more

14
votes
Fixed

[Ventura][Silicon] Game/Scene view flickers when entering the Play Mode ...

Metal

-

Nov 17, 2022

-

Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20, 2023.2.0a1

Reproduction steps:1. Open the attached project “FlickerTest”2. Enter the Play Mode Expected result: The Game view is visible withou... Read more

12
votes
Fixed

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

Metal

-

Jan 19, 2023

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device2. Enter Play Mode3. Press the “MSAA O... Read more

11
votes
Won't Fix

[iOS] Freeze when compiling shaders

Metal

-

Aug 12, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Download and open the attached "AUPFreeze2.zip" project2. Build and deploy the project to iOS3. Observe the fre... Read more

0
votes
Active

[Mac][Metal] Failed assertion on validateCommonDrawErrors when Buffer is...

Metal

-

Mar 31, 2026

-

Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a3

Reproduction steps: Open XCode on a macOS Apple Silicon machine (M1 or later) In the Menu bar, choose Debug -> Debug Executable C... Read more

0
votes
Duplicate

[Mac] Build using Metal API throws error and doesn't work with multiple ...

Metal

-

May 14, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce:1. Open user-submitted project "Stop Motion Station.zip"2. Go to Player Settings and make sure that Metal is set ... Read more