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Issue ID




[iOS] Freeze when compiling shaders



How to reproduce:

1. Download and open the attached "" project
2. Build and deploy the project to iOS
3. Observe the freeze

Reproduced with: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6
Could not test with: 2019.4 (Project breaks when downgrading, console errors)

Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 13 Pro (iOS 15.0.0)

Not reproducible with: Samsung Galaxy S6 edge+ (SM-G928F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
Xiaomi - (Redmi Note 8 Pro), Android 9, CPU: MediaTek Helios G90T MT6785T, GPU: Mali-G76 MC4
Samsung - (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Samsung Galaxy Z Flip3 5G (SM-F711B), Android 11, CPU: Snapdragon 888, GPU: Adreno (TM) 660

Note: Stacktrace located in the attached "ios freeze.txt" file
Note: Inconsistent repro (sometimes takes up to 2 hours to reproduce)

  1. Resolution Note:

    There are no fixes planned for this Bug

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