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Unknown (hidden) 2022.2.X

Under Consideration for 2023.1.X



Found in



Issue ID




[iOS]Unable to maintain 120fps consistently in a near-empty scene on iPhone 13 Pro



How to reproduce:
1. Download and open the attached "My" project
2. Build and deploy the project to iOS
3. Rapidly tap on screen and observe the numbers in the middle of the screen

Expected result: The FPS barely drops below 120
Actual result: The FPS spikes between 60 and 120

Reproducible with: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.17f1
Reproduced with: iPhone 13 Pro (iOS 15.0.0)
Could not reproduce with: iPhone 6S (iOS 13.3.1), iPhone 12 Pro (iOS 14.2.1)

  1. Resolution Note (2022.2.X):

    We consider this a performance improvement. It will be considered for a future release.

Comments (3)

  1. varlamov5264

    Sep 17, 2022 18:07


  2. EazyiOS

    Aug 11, 2022 20:54

    Fix this asap, I’ve been waiting for months

  3. EthanRushbrook2

    Jul 24, 2022 18:33

    +1. This seems to be an issue with builds using URP.

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