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27
votes
Not Reproducible

[Metal] Performance degradation on iOS devices

Metal

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Jul 27, 2018

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Version: 2018.3.0a6

To reproduce: 1. Open the GraphicsPerf project with Unity 2018.2; 2. Change Graphics API to Metal; 3. Build and run DynamicVBO, Lig... Read more

0
votes
Fixed

[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...

Metal

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Mar 05, 2019

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Version: 2018.3.0f2

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more

0
votes
Fixed

[Metal] The Object is not rendered properly when using Stencil with flip...

Metal

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Dec 10, 2018

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Version: 2017.4.17f1

To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity 2. Open “test” scene 3. Press File > Build Settings..... Read more

0
votes
Won't Fix

[Metal][iOS] Rendering Material with GrabPass into RenderTexture results...

Metal

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Nov 26, 2018

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Version: 2018.2.15f1

To reproduce: 1. Download attached project “iOSTest.zip" and open in Unity 2. Open “Sample” scene 3. Set Graphics API to Metal 4. B... Read more

0
votes
Active

[iOS][Metal] Changing RenderTexture.active corrupts screen on Devices wi...

Metal

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Sep 27, 2018

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Version: 2017.4.11f1

When changing the Camera's render target to a RenderTexture, regular rendering is invalid. This only occurs on Metal, it works as e... Read more

0
votes
Duplicate

[Mac] Build using Metal API throws error and doesn't work with multiple ...

Metal

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May 14, 2018

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Version: 2018.1.0f2

Steps to reproduce: 1. Open user-submitted project "Stop Motion Station.zip" 2. Go to Player Settings and make sure that Metal is se... Read more

0
votes
By Design

[iOS] [Metal] RenderTexture produce colored mosaic instead of expected t...

Metal

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Aug 10, 2018

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Version: 2018.2.2f1

Reproduction steps: 1. Open the attached project. 2. Play the 'SampleScene' in the Editor to see the Expected behavior. 3. Build and... Read more

0
votes
Fixed

[Metal] Edge-Length Tessellation throws compilation error when using ver...

Metal

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Jul 31, 2018

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Version: 2018.2.1f1

Steps to reproduce: 1) Open the attached project (1065883_repro.zip). 2) In PlayerSettings, set the Graphics API to Metal. An error... Read more

0
votes
Duplicate

[Metal] Selecting Metal as the primary Graphics API for Mac turns all Un...

Metal

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Aug 08, 2018

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Version: 2018.2.0f2

Steps to reproduce: 1) Open any project. 2) Open PlayerSettings. 3) Drag Unity to an external display. 4) Untick "Auto Graphics API ... Read more

0
votes
Active

[Metal] [iOS] Rendering artifacts (Skybox is rendered over other objects...

Metal

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Jul 23, 2018

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Version: 2017.4.1f1

- This issue is not reproducible in 2018.1.9f1, but it should be backported to 2017.4. I couldn't find the original PR. Reproductio... Read more

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