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27
votes
Not Reproducible

[Metal] Performance degradation on iOS devices

Metal

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Jul 27, 2018

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Version: 2018.3.0a6

To reproduce: 1. Open the GraphicsPerf project with Unity 2018.2; 2. Change Graphics API to Metal; 3. Build and run DynamicVBO, Lig... Read more

0
votes
Fixed

[MacOS][Metal] RenderTextures that have MipMaps enabled don't render pro...

Metal

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May 15, 2019

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Version: 2019.1.1f1

Reproduction steps: 1. Open "GLClearIssue.zip" project 2. Open "GLClearIssue" scene 3. Enter Play mode 4. Notice that both planes a... Read more

0
votes
Fixed

[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...

Metal

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Mar 05, 2019

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Version: 2018.3.0f2

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more

0
votes
Not Reproducible

[Mac] Crash on TexturesMetal::UploadTextureSubData2D when creating and a...

Metal

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Jan 16, 2019

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Version: 2019.1.0a14

How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Press Play Actual result: Unity crashes. Reproduc... Read more

0
votes
Fixed

[Metal] The Object is not rendered properly when using Stencil with flip...

Metal

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Dec 10, 2018

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Version: 2017.4.17f1

To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity 2. Open “test” scene 3. Press File > Build Settings..... Read more

0
votes
Won't Fix

[Metal][iOS] Rendering Material with GrabPass into RenderTexture results...

Metal

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Nov 26, 2018

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Version: 2018.2.15f1

To reproduce: 1. Download attached project “iOSTest.zip" and open in Unity 2. Open “Sample” scene 3. Set Graphics API to Metal 4. B... Read more

0
votes
Active

[iOS][Metal] Changing RenderTexture.active corrupts screen on Devices wi...

Metal

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Sep 27, 2018

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Version: 2017.4.11f1

When changing the Camera's render target to a RenderTexture, regular rendering is invalid. This only occurs on Metal, it works as e... Read more

0
votes
Fixed

[macOS]Selecting a GameObject that uses a Standard shader produces a Met...

Metal

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Sep 21, 2018

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Version: 2019.1.0a2

How to reproduce: 1. Create a new Unity project 2. Create any GameObject that uses a Standard Shader (a Cube, for example) 3. Check ... Read more

0
votes
Duplicate

[Mac] Build using Metal API throws error and doesn't work with multiple ...

Metal

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May 14, 2018

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Version: 2018.1.0f2

Steps to reproduce: 1. Open user-submitted project "Stop Motion Station.zip" 2. Go to Player Settings and make sure that Metal is se... Read more

0
votes
By Design

[iOS] [Metal] RenderTexture produce colored mosaic instead of expected t...

Metal

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Aug 10, 2018

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Version: 2018.2.2f1

Reproduction steps: 1. Open the attached project. 2. Play the 'SampleScene' in the Editor to see the Expected behavior. 3. Build and... Read more

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