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0
votes
Fixed

Preview window UV Layout fails to display the UVs of Curve Meshes

Mesh

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Nov 10, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a15

Reproduction steps: 1. Open the project in case 1351353 2. In the Project window, expand the "Torus-7-4" Import Settings 3. Select t... Read more

0
votes
By Design

Editor hangs in Play Mode when instantiating a Mesh every frame on macOS

Mesh

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project from "SurvivalIsland.zip" 2. Open Scene "TestScene" 3. Enter Play Mode Expect... Read more

0
votes
Fixed

"This Renderer uses static batching and instanced Shaders" warning is th...

Mesh

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project 2. Open the "SampleScene" Scene 3. Sele... Read more

2
votes
Fixed

"Can't recalculate bounds <...>" warnings on Mesh.SetSubmeshes using Nat...

Mesh

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Apr 19, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "MeshWarning.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console window ... Read more

3
votes
By Design

[Mesh] Only SubMesh bounds are updated when using Mesh.ApplyAndDisposeWr...

Mesh

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Jun 06, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more

0
votes
Fixed

Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...

Mesh

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Jun 15, 2021

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Version/s: 2021.2, 2021.2.0a20

Reproduction steps: 1. Open the user's attached project 2. Enter play mode in scene "NoiseField" 3. Enable "Contribute Global Illumi... Read more

0
votes
By Design

Texture becomes dark/overlapping when using BlendShape with certain Sett...

Mesh

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Jun 08, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. In the Hierarchy window, double click on "bug-... Read more

0
votes
Active

Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...

Mesh

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Oct 26, 2015

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Version/s: 5.1.3f1, 2019.4, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "meshRepro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sample... Read more

0
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...

Mesh

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Sep 09, 2021

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Version/s: 2020.3.6f1, 2020.3.17f1

How to repro: 1. Open users' attached “ExampleProject.zip” project 2. Open “SampleScene” Scene 3. Enter the Play Mode Expected resu... Read more

0
votes
Fixed

Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project

Mesh

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Sep 13, 2021

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Version/s: 2019.4, 2019.4.29f1

Steps to reproduce: 1. Open the attached project Expected result: Editor is opened successfully Actual result: Editor crashes Rep... Read more

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