Search Issue Tracker
[Mac] ShortcutManager ignores Option modifier
Reproduction steps:1. Create a new project2. Open the ShortcutManager3. Try binding Option+P key combination on any shortcut Expecte... Read more
[Mac] Application with a transparent background will become black when t...
How to reproduce:1. Open the user's attached "TransparentalWindowSample2018.zip" project2. Open the "SampleScene" Scene3. Go to File... Read more
[MAC] The Windows that are behind the editor are not brought to the fron...
How to reproduce:1. Create a new Project2. Open the Project Settings Window3. Resize the Editor Window so it is not Full Screen4. Re... Read more
[MacOS] Editor is leaking memory when Aura Camera component is attached ...
Reproduction steps:1. Open the attached project ("1229502.zip")2. Open "SampleScene"3. Press "Enable Aura Preview" in Scene View Exp... Read more
[M1] Crash with LoadPluginExecutable when opening the project
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Unity crashes Reproducible with:... Read more
Post-processors cause black-screen in some builds and editors
To reproduce:1) Create a new project2) Import the attached unity package3) Open the ErrorScene4) On MainCamera, enable all the compo... Read more
[Metal] Stuttering happens when switch graphics API to automatic for Old...
Reproduction step:1. Download and open attached project2. Make sure that the graphics option "Auto Graphics API for Mac" is checked.... Read more
[Backport] [MacOS] Modal window is blank when opened
How to reproduce:1. Open the user attached project2. Go to the Menu > Test > TestWindow3. Observe the "TestWindow" Expected re... Read more
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor. In Sprite Editor, Slice Type dropdown disappears if the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version