Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.3.10f1
2019.1.0b5
2019.2.0a5
2019.2.0a10
Issue ID
1141001
Regression
No
[MAC] The Windows that are behind the editor are not brought to the front when using Window > Bring All To Front
How to reproduce:
1. Create a new Project
2. Open the Project Settings Window
3. Resize the Editor Window so it is not Full Screen
4. Resize the Project Settings Window and move it, so it goes outside the Editor Window
5. Click on the Editor Window
6. Click Window > Bring All To Front
Expected Behavior: The Project Settings Window is brought to the front
Actual Behavior: The Project Settings Window is not brought to the front
Reproducible with: 2018.3.10f1, 2019.1.0b9, 2019.2.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment