Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.3.10f1
2019.1.0b5
2019.2.0a5
2019.2.0a10
Issue ID
1141001
Regression
No
[MAC] The Windows that are behind the editor are not brought to the front when using Window > Bring All To Front
How to reproduce:
1. Create a new Project
2. Open the Project Settings Window
3. Resize the Editor Window so it is not Full Screen
4. Resize the Project Settings Window and move it, so it goes outside the Editor Window
5. Click on the Editor Window
6. Click Window > Bring All To Front
Expected Behavior: The Project Settings Window is brought to the front
Actual Behavior: The Project Settings Window is not brought to the front
Reproducible with: 2018.3.10f1, 2019.1.0b9, 2019.2.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering orbs appear when using RenderTargetHandle
- UsePass for ShaderLabShader is ignored and GameObjects are not rendered when SRPBatcher is enabled
- Animated model translated down when interrupting a transition
- UI Toolkit text splits when changing PanelSettings scale
- Error "NullReferenceException" is thrown when selecting folders from the folder panel or closing the folder panel with EditorUtility.OpenFolderPanel() in use
Add comment