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Fixed in 2021.2.X

Votes

0

Found in

2019.4

2019.4.20f1

2020.3

2021.2

Issue ID

1374914

Regression

No

[M1] Crash with LoadPluginExecutable when opening the project

MacOS

-

Reproduction steps:
1. Open the user's attached project

Expected result: Project opens
Actual result: Unity crashes

Reproducible with: 2019.4.32f1, 2020.3.25f1, 2021.2.0a21
Not reproducible with: 2021.2.0b1, 2021.2.7f1, 2022.1.0a1

Notes:
Does not reproduce on Windows or Intel Mac's

Stack trace:
#11 0x0000020c192a75 in (Unknown)
#12 0x00000103d7ddfe in LoadPluginExecutable(char const*, bool)
#13 0x00000103d80728 in FindAndLoadUnityPlugin(char const*, void**, bool)
#14 0x00000101aad65b in PluginManager::RefreshPlugins(bool)
#15 0x000001043cbc62 in MonoManager::SetupLoadedEditorAssemblies(dynamic_array<int, 0ul> const&)
#16 0x000001043cd6e5 in MonoManager::EndReloadAssembly(DomainReloadingData&, dynamic_bitset)
#17 0x000001043cc167 in MonoManager::ReloadAssembly()

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0b1

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