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0
votes
Won't Fix

[Metal]Custom shader isn't visible in Build and Player when using Metal

MacOS

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached WeatherMaker.zip project 2. Run the demo scene 3. In the cloud dropdown select heavy clouds ... Read more

1
votes
Won't Fix

[Mobile]Extreme Editor Slowdown/Instability on Iris Pro GPU 1536 MB

MacOS

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Sep 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1

How to reproduce: 1. Download the project from the link provided in the Edit section 2. Make sure that iOS or Android platform is se... Read more

1
votes
Fixed

[MacOS] "Default is Native Resolution" checkbox is ignored if custom res...

MacOS

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Sep 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Open Player Settings 3. Open "Resolution and Presentation" tab 4. Uncheck "Default is N... Read more

5
votes
Fixed

"DllNotFoundException" is thrown in Console Window when entering the Pla...

MacOS

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Feb 07, 2020

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Version/s: 2019.2.0b2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more

1
votes
Fixed

[Metal] Colors resulting in incorrect color values when Color Picker is ...

MacOS

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Feb 11, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open the attached Metal_API_color_fade.zip project 2. Open Scenes/SampleScene 3. Go to the Hierarchy/Canvas/ s... Read more

0
votes
Fixed

[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...

MacOS

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Create a New project 2. Exit and Re-Open Unity 3. Force Quit Unity before it properly starts 4. Run it in bat... Read more

0
votes
Fixed

[macOS] Screen.currentResolution method returns incorrect screen resolution

MacOS

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce: 1. Open user's attached 'screenresolution.zip' project 2. Maximize Editor window 3. Screen -> Log current Resolut... Read more

0
votes
Won't Fix

[macOS] WebViewWindow::~WebViewWindow() crashes when closing Editor afte...

MacOS

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Jul 09, 2019

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Version/s: 2019.1.0a9, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open Unity and open any Project 2. Open Asset Store window 3. Search for "car engine" 4. Choose "ENGINES" by Krist... Read more

1
votes
By Design

[macOS] Cursor size is not affected by Cursor.SetCursor

MacOS

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Sep 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project (CursorTooBig.zip) 2. Open "SampleScene" Scene -> enter the Play Mode 3. Exit the Play Mo... Read more

0
votes
Not Reproducible

[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...

MacOS

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Oct 04, 2019

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Version/s: 2019.2.0a1, 2019.2.7f2, 2019.3, 2020.1

Steps to reproduce: 1. Open attached "ZoomInBug.zip" project 2. Open "Workshop set" prefab and zoom into it Expected result: Editor... Read more

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