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Cmd-B shows save dialogue even when build and run is disabled by Editor ...
How to reproduce:1. Create a new project using the default 3D template2. In the Build Settings, set the Architecture to 'Apple Silic... Read more
Mouse position is not updated when screen resolution is changed
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. Build the project for macOS4. Open the bui... Read more
Build process succeeds when building without Microphone Usage Descriptio...
Behavior for Microphone Permissions should be the same as Camera Permissions - if you're using the Camera methods and its Usage Desc... Read more
[macOS] A sound is played when pressing keys in Game View during Play Mo...
How to reproduce:1. Create a new project using the default 3D template2. Enter the Play Mode3. Focus the Game View4. Hover the mouse... Read more
[Xcode] Bundle Identifier parts in Xcode project missing if they contain...
Steps to reproduce:1. Create a new project or open an existing one2. Use chinese characters for Product Name or Company Name (Edit -... Read more
[macOS] DisplayInfo.workArea ignores changes to dock size at runtime
Steps to reproduce:1. Open the attached project ("1354356.zip")2. Open "SampleScene"3. Build and run on standalone4. Try to change t... Read more
[macOS] DisplayInfo.workArea is incorrect after scaling any display whil...
Steps to reproduce:1. Open the attached project ("1354329.zip")2. Open "SampleScene"3. Build and run for standalone (press Esc once ... Read more
[macOS] MoveMainWindowTo ignores Dock space when changing resolution and...
Steps to reproduce:1. Open the attached project ("1354879.zip")2. Open "SampleScene"3. Build and run on standalone4. Enter Fullscree... Read more
[Mac] InputSystem InputAction.GetBindingDisplayString does not correctly...
How to reproduce:1. Install English and Russian keyboards to macOS2. Open the attached project "InputSystemKeyboards.zip"3. Click Pl... Read more
[MacOS] Editor Launch Screen should not be displayed in batchmode
Reproduction steps:1. Open Unity Hub2. Add -batchmode argument to any project by using right side menu -> Add command line argume... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server