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Fixed in 2022.1.X

Fixed in 2020.3.X, 2021.2.X

Planned for 2019.4.X

Votes

1

Found in

2019.4

2020.3

2021.1

2021.2

2021.2.0b2

2022.1

Issue ID

1352216

Regression

No

[Xcode] Bundle Identifier parts in Xcode project missing if they contain chinese symbols

MacOS

-

Steps to reproduce:
1. Create a new project or open an existing one
2. Use chinese characters for Product Name or Company Name (Edit -> Project Settings -> Player)
3. In Build Settings check "Create Xcode Project" and build for standalone
4. Open the generated Xcode project
5. Notice the Build Identifier (In General tab)

Expected results: Build Identifier consists of three parts, like "com.<company name>.<product name>"
Actual results: Build Identifier has empty Company Name or Product Name parts if they contain chinese symbols, like "com.<company name>." or "com..<product name>" for example

Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b2, 2022.1.0a3

Notes:
- If having trouble opening the Xcode project due to Case 1347730 (https://issuetracker.unity3d.com/product/unity/issues/guid/1347730/) it's possible to build for iOS as that generates an Xcode project as well which can be opened without an issue
- Tested with Pinyin-Simplified, Zhuyin-Traditional

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in 2021.2.17f1. Even though those characters still can't be used, user facing validation is provided

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