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[macOS] Editor doesn't follow the standard full screen functionality whe...
How to reproduce:1. Create a project with the default 3D template2. In the Editor, try using the full-screen shortcut (CTRL+CMD+F)3.... Read more
[macOS] IL2CPP build closes on launch when its Product Name contains cer...
Reproduction steps:1. Open the attached project "case_1296208"2. Go to File > Build Settings, then Build And Run Expected result:... Read more
macOS builds no longer run when with a quarantine attribute due to incor...
macOS builds no longer run when with a quarantine attribute due to incorrect codesigning Repro Steps:1. Download a mac editor (2021.... Read more
[macOS] No messages are printed in the Terminal when launching Editor in...
How to reproduce:1. Download and extract the attached project "TerminalLogBug.zip"2. Open the Mac Terminal3. In Terminal, write "/Ap... Read more
Drop-down menus appearing in the wrong position
Selecting a menu item that has a drop-down makes it appear in the wrong position. At the moment I can only repo this on macOS 11.0.1... Read more
Crash/hang attempting to build for iOS after cancelling a build on repla...
Steps to reproduce:1. Create a new project2. Switch the platform to iOS and create a build3. Start the build again and try to overwr... Read more
Menu does not appear where the mouse Left or Right clicked, when Left or...
To reproduce: 1. Download the attached "New Unity Project (16).zip" project and open it in Unity2. Open the "SampleScene" scene3. Cr... Read more
[MacOS] Mouse cursor Y position is inverted when using Mouse.current.War...
How to reproduce:1. Open the attached project (WarpCursorTest.zip)2. Open Scenes/SampleScene3. Enable "Maximize on Play" in the Game... Read more
[macOS][IL2CPP] Redundant/unnecessary GameAssembly.dylib files are inclu...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Select the "Intel - 64 bit + App... Read more
Input.GetAxisRaw doesn't always return to 0 when key is released
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "Main Camera" GameObject3. Enter the Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing