Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
1
Found in
2019.2.0a4
2019.4
2020.1.15f1
2020.2
2021.1
2021.2
Issue ID
1296208
Regression
Yes
[macOS] IL2CPP build closes on launch when its Product Name contains certain characters
Reproduction steps:
1. Open the attached project "case_1296208"
2. Go to File > Build Settings, then Build And Run
Expected result: The build can be run successfully
Actual result: The build closes immediately
Note:
- If the Product Name is changed in the Player settings, the issue is no longer reproducible
- The issue is not reproducible with Mono on macOS
- The issue is not reproducible on Windows with Mono or IL2CPP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
- Unity Perforce Integration: VCS Connection Active State Fails via CLI with Valid Inputs
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a8
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b11
Resolution Note (fix version 2020.3):
Fixed in 2020.3.11f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.24f1