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Game threads are paused when holding down the mouse cursor on minimize/m...
Reproduction steps:1. Open the user's attached project2. Build and run the RUNME scene3. Observe the Golden value4. Hold down the mo... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
[OSX] Cannot interact with UI for one of game views, when using multiple...
To reproduce:1. Open repro project2. Play '1' scene3. Try to move slider in both game view windows4. Notice that in only one or none... Read more
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps:1. Open the attached project;2. Build the project for macOS;3. Launch the built project. Actual results: the buil... Read more
[MacOS/Linux] Updating EditorApplication.isPlaying focuses Editor
Reproduction steps:1. Install the Rider code editor.2. Create a new Unity project.3. Go to "Unity > Preferences > External Too... Read more
Build process succeeds when building without Bluetooth Usage Description...
Behavior for Bluetooth Permissions should be the same as Camera Permissions - if you're using Camera methods and its Usage Descripti... Read more
[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce:1. Download and open project 'refreshRate.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe Console outpu... Read more
[MacOS] When creating a new asset Unity shows the rename box over all pr...
How to reproduce:1. Open the "New Unity Project.zip"2. Create a new script3. Name the new script Actual result: The rename box appea... Read more
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are:- Input.GetKey- Input.GetKe... Read more
Game is runs in Fullscreen instead of Windowed mode when changing the bu...
How to reproduce in 2018.2, 2018.3:1. Open new empty project2. File>Build Settings...>Player Settings3. Set Fullscreen mode to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
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- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window