Search Issue Tracker
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one 2. Build an empty scene for macOS standalone 3. Launch the build 4... Read more
[M1] switching to OpenGLCore doesn't actually change the active graphics...
Steps to reproduce: 1. Open a new project 2. Go to Edit -> Project Settings -> Player -> Other Settings 3. Uncheck "Auto Graphics AP... Read more
[MacOS] Hovering the mouse on ProBuilder window's buttons regains focus ...
How to reproduce: 1. Open attached project "proBuilder_0a23.zip" 2. In the Menu bar, go to Tools > ProBuilder > ProBuilder Window an... Read more
[MacOS][Metal] Game View is constantly flickering when active
How to reproduce: 1. Create a new Unity project 2. Make sure the Game View is visible 3. Move the mouse around or resize the Game Vi... Read more
Unity crashes when typing long Cangjie keyboard characters into the Inpu...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Type characters into the Inpu... Read more
[M1] [MacOS] Editor crashes when entering Play mode in Oculus Lipsync scene
Reproduction steps: 1. Open the attached project ("1360912_TestProject.zip") 2. Open the "LipSync_Demo" scene 3. Enter Play mode -- ... Read more
[MacOS] Game FPS falls ~80% when selecting a GameObject in Hierarchy wit...
Reproduction steps: 1. Open project in "New Unity Project.zip" 2. Open SampleScene 3. Make sure Inspector Window is visible and noth... Read more
[M1][MacOS] Zoom in/out with Option + RMB (View Tool) has very low sensi...
How to reproduce: 1. Create a new project using the default 3D template 2. In the Scene View, hold the Option + RMB to use the View ... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps: 1. Open the attached project "change-mode.zip"; 2. Go to the build settings and build the project for MacOS; 3. ... Read more
[M1] Crash with LoadPluginExecutable when opening the project
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes Reproducible w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0