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[Android] Android SDK Build-Tools newest version location can fail
How to reproduce: 1. Make sure Android SDK Build-Tools versions 28.0.2 and 28.0.3 are installed 2. Download the originally attached ... Read more
[Linux] Tile Palette's default brush does not paint tiles
How to reproduce: 1. Download the attached project '1176950repro.zip' 2. Make sure 'scene' Scene is opened and select 'Grid' Game Ob... Read more
[Linux] [Vulkan] Editor freezes when clicking on the 'Overrides' button ...
How to reproduce: 1. Open the attached project (force Vulkan) '1177398repro.zip' 2. Select 'Cube' Prefab instance in the Hierarchy 3... Read more
[Linux] [Vulkan] Editor window appears blank on switching Linux Graphics...
All opened windows in Editor appears blank on restart when switching Linux Graphics APIs to Vulkan Steps to repro: 1. Create a new ... Read more
[Linux] Create Asset context menu is created with a vertical offset when...
How to reproduce: 1. Create or open any project 2. Position Project window to the lower half of the Editor 3. Click on the + just be... Read more
[Linux] Hovering over package manager buttons also hovers over scene/gam...
To reproduce: 1) Create a new project 2) Open Package Manager 3) Hover over top bar buttons/tab of Package Manager window (hovering ... Read more
[Linux Player] Stack Overflow crash when accessing AudioSettings.dspTime...
How to reproduce: 1. Open the user's originally attached project 2. Build the project for Linux standalone 3. Run the built project ... Read more
[Linux] Most special MenuItem shortcuts show incorrect hotkey mapping
How to reproduce: 1. Open the attached project '1182428test.zip' 2. Click on the 'Test' option on the Taskbar and notice the hotkeys... Read more
[Linux] "GetLocalIP: Error during connect: Network is unreachable" when ...
How to reproduce: 1. Create or open any project 2. Tick 'Development Build' and build the project 3. Make sure all of your Network a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow