Search Issue Tracker
By Design
Votes
0
Found in
2018.4.0f1
2019.2.0a1
2019.2.4f1
2019.3.0a1
Issue ID
1183359
Regression
No
[Linux] "GetLocalIP: Error during connect: Network is unreachable" when running a Development Build on an isolated environment
How to reproduce:
1. Create or open any project
2. Tick 'Development Build' and build the project
3. Make sure all of your Network adapters are disabled (Wired and Wi-Fi)
4. Run the build from the terminal with "-logfile log" argument
Expected result: The build runs without any issues
Actual result: In the generated log file, "GetLocalIP: Error during connect: Network is unreachable" error is thrown
Reproducible with: 2018.4.8f1, 2019.2.6f1, 2019.3.0b3, 2020.1.0a4
Could not test with 2017.4 because of baking errors.
Notes:
- In 2019.3.0a1 and below, when running the build, the error conveniently shows up in the terminal just when you launch it.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note (2020.1.X):
Error is spurious but essentially working as intended.