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[Linux] Motion Blur causing artifacts to appear on older quad primitive
When using motion blur with UDP I'm getting blue artefacts on the quad that holds the player scoreboard. If you add a new quad the a... Read more
[Linux] Streamed AudioClip causes stack overflow, glitching and a crash ...
To reproduce: 1) Download the attached project as well as separately attached "metas.zip" 2) Replace the meta files in the project w... Read more
[Linux] When using 2 identical Webcams with same name, second webcam doe...
To reproduce: PREREQ: Have two identical webcams 1) Open attached project and scene 2) Make sure that Id in Raw Images and the scrip... Read more
Any inverse pinvoke from GoLang code on Linux will cause the process to ...
To reproduce: 1) Open attached project 2) Build and run for Linux Standalone 3) If it's 2018.3+, leave it for 5-10 mins CRASH! Re... Read more
Some Resolutions in fullscreen can't be set under linux ubuntu
To reproduce: 1) Open attached project 2) Build and run for Linux 3) Switch resolution with up and down keys Expected: All resoluti... Read more
Linux Standalone Player not receiving touch events
-e: see title --works in 2017.4.2 --stops working with 2017.4.3 (SDL upgrade) -repro: --open attached project --build and run for l... Read more
[Linux] Window drag indicator has incorrect size
-e: when dragging an editor window to another group of windows the indicator on where the dragged window will end up in the to be dr... Read more
Editor crashes at 'GfxFramebufferGLES::SetBackBufferColorDepthSurface' o...
How to reproduce: 1. Create a new project 2. Open the "Shortcuts" window by going to the menu bar: Edit > Shortcuts... 3. In the top... Read more
[Linux] Build process does not shut down after completing successfully w...
Reproduction steps: 1. Download the FPS Microgame project through Unity Hub 2. Open it, then close and save the project 3. Build the... Read more
[Linux][Input] keyboardLayout Always return "us"
Github: https://github.com/Unity-Technologies/InputSystem/issues/609 Repro: 1. Download attached project 2. Download package at htt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow