Search Issue Tracker

Fixed in 2019.3

Fixed in 2018.4, 2019.2

Votes

0

Found in

2018.3.0b1

2018.3.5f1

2018.4.0f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

Issue ID

1167107

Regression

Yes

[Linux] Streamed AudioClip causes stack overflow, glitching and a crash when closing the player

Linux

-

To reproduce:
1) Download the attached project as well as separately attached "metas.zip"
2) Replace the meta files in the project with those in "metas.zip"
3) Open the project and the only scene in Unity
4) Play it

Result: Audio glitches out, stack overflow errors are thrown, and attempting to stop the playing crashes Editor

Reproduced in 2018.3.0b1, 2018.3.5f1, 2019.1.0a1, 2019.3.0a7, 2019.3.0a12
Not reproduced in 2017.4.0f1, 2017.4.30f1

Reproduced both in Linux Editor and Player

  1. Response avatar

    Resolution Note (fix version 2019.3):

    This is reproducible on multiple platforms. FMOD does not have enough headroom, which causes a number of cascading problems. You can trigger it by doing almost anything significant in the audio callback. In some sense mono is the culprit here (eating up a lot of the stack), but a quicker fix is increasing the stack size directly.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.