Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.5f1
Issue ID
1106267
Regression
No
Any inverse pinvoke from GoLang code on Linux will cause the process to crash
To reproduce:
1) Open attached project
2) Build and run for Linux Standalone
3) If it's 2018.3+, leave it for 5-10 mins
CRASH!
Reproduced in 2017.4.2f2, 2018.2.5f1, 2018.3.0b11, 2019.1.0a10
Comments (1)
-
imarkroger
Dec 06, 2018 06:05
-
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when initializing Vuplex WebView while entering the Play Mode
- Crash on FindSurface when adding a custom Renderer Feature to a 2D Renderer Data Asset
- [Android] [Vulkan] [UI Toolkit] Application crashes when the device is rotated when it has UI Toolkit TextField on Vulkan devices
- Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening a specific project
- Crash on memset_repstos when pressing a UI button while in Play Mode
Resolution Note (2019.2.X):
Not supporting Go plugins in Unity. Suggest golang not modify signal dispositions at start, which confuses bdwgc and results in heap corruption.