Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
1
Found in
2017.4.8f1
2019.1.0a12
Issue ID
1105102
Regression
No
Some Resolutions in fullscreen can't be set under linux ubuntu
To reproduce:
1) Open attached project
2) Build and run for Linux
3) Switch resolution with up and down keys
Expected: All resolutions are available
Actual: When you try to switch to a resolution that has the same width as the desktop resolution (e.g. `1920x1080` when the desktop is `1920x1200`), the player switches to the desktop resolution
Reproduced in 2017.4.8f1, 2019.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (fix version 2019.3):
Fixed not being able to set any resolution on the Linux player when the requested resolution matched either the width or height of the native desktop resolution.