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[Linux] LEGO Microgame project prints VideoClip import errors
Starting the LEGO Microgame test project logs 94 VideoClip import errors in the console. Repro Steps: 1. Open the Unity Hub. 2. Sel... Read more
[Linux][Input] keyboardLayout Always return "us"
Github: https://github.com/Unity-Technologies/InputSystem/issues/609 Repro: 1. Download attached project 2. Download package at htt... Read more
Linking Go code causes Garbage Collector to fail on Linux
To reproduce: 1) Open attached project 2) Open System Monitor (or another app for tracking memory usage) 3) Build and run for Linux ... Read more
[Linux] Game object Start and Update methods are not called for game obj...
To reproduce: 1) Open the attached project 2) Open Window -> General -> Test Runner 3) "Run all" Expected: All green Actual: Only o... Read more
[InputSystem] Mouse button clicks interpreted as vertical scrollwheel in...
How to reproduce: 1. Open the attached project (InputCase.zip) 2. Open the SampleScene 3. Press Ctrl+B to build the project 4. In th... Read more
[Linux Editor] Building Android in Linux Editor fails after the first ti...
Prerequisites: A storage device with NTFS system, I used an 8GB flash drive. Steps to reproduce: 1. Create a new project on an NTFS ... Read more
[Linux Editor] Menu items with numerical shortcuts don't respect modifie...
Steps to reproduce: 1. Open the attached project 2. Click on Main Camera Object 3. Try entering a value 222 to Far Clipping Plane (u... Read more
Editor crashes at "vk_optimusGetDeviceProcAddr" when opening multiple Ed...
How to reproduce: 1. Create a new HDRP project and close the Editor 2. Go to the project's directory 3. Make 20 copies of the projec... Read more
[Linux] Editor is always on top for dragging, even if popup window is cr...
To reproduce: 1) Create a new project 2) Open Build Settings and click Build (so that a prompt for a location to build in would open... Read more
[Linux] Menu hotkeys only work after opening the menu at least once
To reproduce: 1) Create new project 2) Select any object 3) Try Shift+Alt+A Expected: Object gets enabled/disabled Actual: Nothing ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow